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Telereview/code/client/borne/assets/js/main.js

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JavaScript

// Pour l'explication complète du code : https://developer.mozilla.org/en-US/docs/Web/API/Media_Capture_and_Streams_API/Taking_still_photos#javascript
(() => {
// The width and height of the captured photo. We will set the
// width to the value defined here, but the height will be
// calculated based on the aspect ratio of the input stream.
const width = 500; // We will scale the photo width to this
let height = 0; // This will be computed based on the input stream
// |streaming| indicates whether or not we're currently streaming
// video from the camera. Obviously, we start at false.
let streaming = false;
// The various HTML elements we need to configure or control. These
// will be set by the startup() function.
let video = null;
let canvas = null;
function startup() {
video = document.createElement("video");
canvas = document.getElementById("canvas");
navigator.mediaDevices
.getUserMedia({ video: true, audio: false })
.then((stream) => {
video.srcObject = stream;
video.play();
})
.catch((err) => {
console.error(`An error occurred: ${err}`);
});
video.addEventListener(
"canplay",
(ev) => {
if (!streaming) {
height = video.videoHeight / (video.videoWidth / width);
// Firefox currently has a bug where the height can't be read from
// the video, so we will make assumptions if this happens.
if (isNaN(height)) {
height = width / (4 / 3);
}
video.setAttribute("width", width);
video.setAttribute("height", height);
canvas.setAttribute("width", width);
canvas.setAttribute("height", height);
streaming = true;
}
},
false
);
}
function updateCanvas() {
const context = canvas.getContext("2d");
if (width && height) {
canvas.width = width;
canvas.height = height;
context.drawImage(video, 0, 0, width, height);
/* Ajouter Ici le code pour supperposer les animations */
}
requestAnimationFrame(updateCanvas);
}
window.addEventListener("load", startup, false);
window.addEventListener("load", updateCanvas, false);
})();