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https://github.com/quentinrsl/polyomavirus-bonds-animation.git
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200
js/sketch.js
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200
js/sketch.js
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let camera
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let size = 200
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let offsetFactor = 1.07
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let removedBondTypes = []
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let displayedFaces = []
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let settings = {
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displayPentagons: true,
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displayHexagons: true,
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displayNetwork: true,
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pentagonColour: "#800080",
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hexagonColour: "#FFFFFF",
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edgesWeight: 1,
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edgesColour: "#646464",
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networkEdgesWeight: 2,
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networkAcolour: "#fA0000",
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networkBcolour: "#0064F0",
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networkCcolour: "#FAAC10",
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networkNodesSize: 15,
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networkNodesColour: "#000000",
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backgroundColour: "#FFFFFF",
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displayType: 0, // 0: display all faces, 1: randomly remove some faces, 2: display one pentamer and the surrounding tiles
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removalProbability: 0.5,
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}
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//GUI
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let probaController;
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let gui = new dat.GUI({name: 'Polyomavirus interaction network',width: 300});
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let tilesGui = gui.addFolder('Tiles');
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var networkGui = gui.addFolder('Network');
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gui.addColor(settings,"backgroundColour").name("background")
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gui.add(settings,"displayType",0,2,1).name("display").onFinishChange(() => {
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updateDisplayedFaces();
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if(settings.displayType == 1) {
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probaController = gui.add(settings,"removalProbability",0,1,0.1).name("Fraction removed").onFinishChange(updateDisplayedFaces)
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}else {
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gui.remove(probaController)
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}
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})
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tilesGui.add(settings, 'displayPentagons', 0, 1, 1).name("show pentagons");
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tilesGui.add(settings, 'displayHexagons', 0, 1, 1).name("show hexagons");
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tilesGui.add(settings, 'edgesWeight', 0, 10, 1).name("edges weight");
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tilesGui.addColor(settings, 'pentagonColour').name("pentagons colour");
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tilesGui.addColor(settings, 'hexagonColour').name("hexagons colour");
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networkGui.add(settings,'displayNetwork',0,1,1).name("show network")
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networkGui.add(settings, 'networkNodesSize', 0, 50, 1).name("nodes size");
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networkGui.add(settings,'networkEdgesWeight',0,10,1).name("edges weight")
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networkGui.addColor(settings, 'networkBcolour').name("B bonds colour");
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networkGui.addColor(settings, 'networkAcolour').name("A bonds colour");
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networkGui.addColor(settings, 'networkCcolour').name("C bonds colour");
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function updateDisplayedFaces() {
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displayedFaces = []
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for(let i = 0; i < 72; i++) {
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if (settings.displayType == 1 && Math.random() > settings.removalProbability) {
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displayedFaces.push(i);
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}else if(settings.displayType == 0) {
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displayedFaces.push(i);
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}
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}
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if(settings.displayType == 2) {
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displayedFaces = [65,14,15,28,43,46];
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}
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}
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function setup() {
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updateDisplayedFaces()
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createCanvas(windowWidth, windowHeight, WEBGL);
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camera = createCamera();
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camera.setPosition(328.0194072520545,-282.51371090543233,9.448365808553215)
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camera.lookAt(0,0,0)
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}
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function midPoint(face) {
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let x = 0;
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let y = 0;
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let z = 0;
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for(let pid of face) {
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let [fx,fy,fz] = NODES[pid]
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x += fx;
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y += fy;
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z += fz;
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}
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x /= face.length
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y /= face.length
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z /= face.length
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return [x,y,z]
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}
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function draw() {
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smooth();
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orbitControl(3,3)
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background(settings.backgroundColour);
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//Set lighting
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ambientLight(20,20,20);
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ambientMaterial(255);
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strokeWeight(3);
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pointLight(255, 255, 255, 220, -220, 220);
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directionalLight(255, 255, 255, -1, 1, -1);
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//Draw the hexamers and pentamers
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for(let points of FACES) {
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if(displayedFaces.indexOf(FACES.indexOf(points)) != -1 && ((points.length == 5 && settings.displayPentagons) || (points.length == 6 && settings.displayHexagons) )){
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noFill();
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strokeWeight(settings.edgesWeight);
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stroke(settings.edgesColour)
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beginShape();
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if(points.length == 5) {
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fill(settings.pentagonColour)
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}else {
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fill(settings.hexagonColour)
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}
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for(id of points) {
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let [x,y,z] = NODES[id]
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vertex(x*size,y*size,z*size)
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}
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endShape(CLOSE)
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}
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}
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//Draw the interaction network
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for(let [id1,id2,type] of BONDS) {
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if(removedBondTypes.indexOf(type) == -1 && displayedFaces.indexOf(id1) != -1 && displayedFaces.indexOf(id2) != -1 && settings.displayNetwork){
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strokeWeight(settings.networkEdgesWeight);
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if(type==0) {
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stroke(settings.networkAcolour)
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}else if (type == 1) {
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stroke(settings.networkBcolour)
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}else {
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stroke(settings.networkCcolour)
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}
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beginShape();
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[x1,y1,z1] = midPoint(FACES[id1]);
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[x2,y2,z2] = midPoint(FACES[id2]);
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vertex(size*x1 * offsetFactor,size*y1 * offsetFactor,size*z1 * offsetFactor);
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vertex(size*x2 * offsetFactor,size*y2 * offsetFactor,size*z2 * offsetFactor);
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endShape()
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stroke(settings.networkNodesColour)
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strokeWeight(settings.networkNodesSize)
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point(size*x1 * offsetFactor,size*y1 * offsetFactor,size*z1 * offsetFactor);
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point(size*x2 * offsetFactor,size*y2 * offsetFactor,size*z2 * offsetFactor);
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}
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}
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}
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function mouseDragged(){
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orbitControl();
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}
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// function getAdj(id) {
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// let res = []
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// let S = ""
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// for(let n of FACES[id]) {
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// for(fid in FACES) {
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// if(FACES[fid].indexOf(n) != -1 && res.indexOf(fid) == -1) {
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// res.push(fid)
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// if(fid > id) {
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// S += "// [" + id + "," + fid + ",2],\n"
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// }
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// }
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// }
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// }
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// console.log(S)
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// return S
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// }
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// function nodeIndex(x,y,z) {
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// P = {x,y,z}
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// return NODES.findIndex(({x,y,z}) => {
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// let D = (x - P.x) * (x - P.x) + (y - P.y) * (y - P.y) + (z - P.z) * (z - P.z)
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// return D < 1e-3
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// })
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// }
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// EDGES_ = []
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// for(let {x1,y1,z1,x2,y2,z2} of EDGES) {
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// let i1 = nodeIndex(x1,y1,z1)
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// let i2 = nodeIndex(x2,y2,z2)
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// if(i1 == -1) {
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// console.log({x1,y1,z1,x2,y2,z2})
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// }
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// EDGES_.push([i1,i2])
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// // console.log("[",[nodeIndex(x1,y1,z1),nodeIndex(x2,y2,z2)].toString(),"],")
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// }
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