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Interface d'attente + logout
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@@ -1,5 +1,7 @@
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"use client";
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import ActionDrawer from '@/components/team/actionDrawer';
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import PlacementOverlay from '@/components/team/placementOverlay';
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import { WaitingScreen } from '@/components/team/waitingScreen';
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import { useTeamConnexion } from '@/context/teamConnexionContext';
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import useGame from '@/hook/useGame';
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import { GameState } from '@/util/gameState';
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@@ -15,10 +17,11 @@ const PlacementMap = dynamic(() => import('@/components/team/map').then((mod) =>
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});
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export default function Track() {
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const { gameState, name, ready } = useGame();
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const { gameState} = useGame();
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const { useProtect } = useTeamConnexion();
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useProtect();
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return <>
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{gameState == GameState.SETUP && <WaitingScreen />}
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{gameState == GameState.PLAYING && <div className='h-full'>
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<LiveMap />
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<ActionDrawer />
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@@ -26,13 +29,7 @@ export default function Track() {
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}
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{gameState == GameState.PLACEMENT &&
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<div className='h-full'>
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<div className='fixed t-0 p-3 w-full bg-gray-300 shadow-xl rounded-b-xl flex flex-col z-10 justify-center items-center'>
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<div className='text-2xl my-3'>Placement</div>
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<div className='text-m'>{name}</div>
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{!ready && <div className='text-lg font-semibold text-red-700'>Positionez vous dans le cercle</div>}
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{ready && <div className='text-lg font-semibold text-green-700 text-center'>Restez dans le cercle en attendant que la partie commence</div>}
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</div>
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<PlacementOverlay />
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<PlacementMap />
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</div>
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}
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