mirror of
https://git.rezel.net/LudoTech/traque.git
synced 2026-02-09 10:20:16 +01:00
rever to 9615d4fecd
This commit is contained in:
@@ -2,8 +2,6 @@ import { io, game, penaltyController } from "./index.js";
|
||||
import { playersBroadcast, sendUpdatedTeamInformations } from "./team_socket.js";
|
||||
|
||||
import { config } from "dotenv";
|
||||
import { currentZone, initZone, removeZone } from "./zone_manager.js";
|
||||
import { GameState } from "./game.js";
|
||||
config()
|
||||
|
||||
const ADMIN_PASSWORD = process.env.ADMIN_PASSWORD;
|
||||
@@ -49,7 +47,12 @@ export function initAdminSocketHandler() {
|
||||
//Other settings that need initialization
|
||||
socket.emit("penalty_settings", penaltyController.settings)
|
||||
socket.emit("game_settings", game.settings)
|
||||
socket.emit("zone", currentZone)
|
||||
socket.emit("zone_settings", game.zone.zoneSettings)
|
||||
socket.emit("zone", game.zone.currentZone)
|
||||
socket.emit("new_zone", {
|
||||
begin: game.zone.currentStartZone,
|
||||
end: game.zone.nextZone
|
||||
})
|
||||
|
||||
} else {
|
||||
//Attempt unsuccessful
|
||||
@@ -69,25 +72,19 @@ export function initAdminSocketHandler() {
|
||||
playersBroadcast("game_settings", game.settings);
|
||||
})
|
||||
|
||||
socket.on("set_zone", (zone) => {
|
||||
socket.on("set_zone_settings", (settings) => {
|
||||
if (!loggedIn) {
|
||||
socket.emit("error", "Not logged in");
|
||||
return;
|
||||
}
|
||||
if(game.state != GameState.PLAYING) {
|
||||
initZone(zone)
|
||||
}else {
|
||||
socket.emit("error", "Game is not in setup state")
|
||||
if (!game.setZoneSettings(settings)) {
|
||||
socket.emit("error", "Error changing zone");
|
||||
socket.emit("zone_settings", game.zone.zoneSettings) //Still broadcast the old config to the client who submited an incorrect config to keep the client up to date
|
||||
} else {
|
||||
secureAdminBroadcast("zone_settings", game.zone.zoneSettings)
|
||||
}
|
||||
})
|
||||
|
||||
socket.on("remove_zone", (zone, time) => {
|
||||
if (!loggedIn) {
|
||||
socket.emit("error", "Not logged in");
|
||||
return;
|
||||
}
|
||||
removeZone(zone, time)
|
||||
});
|
||||
})
|
||||
|
||||
socket.on("set_penalty_settings", (settings) => {
|
||||
if (!loggedIn) {
|
||||
|
||||
@@ -2,7 +2,7 @@ import { secureAdminBroadcast } from "./admin_socket.js";
|
||||
import { penaltyController } from "./index.js";
|
||||
import { isInCircle } from "./map_utils.js";
|
||||
import { playersBroadcast, sendUpdatedTeamInformations } from "./team_socket.js";
|
||||
import { resetZone } from "./zone_manager.js";
|
||||
import { ZoneManager } from "./zone_manager.js";
|
||||
|
||||
export const GameState = {
|
||||
SETUP: "setup",
|
||||
@@ -12,9 +12,10 @@ export const GameState = {
|
||||
}
|
||||
|
||||
export default class Game {
|
||||
constructor() {
|
||||
constructor(onUpdateZone, onUpdateNewZone) {
|
||||
this.teams = [];
|
||||
this.state = GameState.SETUP;
|
||||
this.zone = new ZoneManager(onUpdateZone, onUpdateNewZone)
|
||||
this.settings = {
|
||||
loserEndGameMessage: "",
|
||||
winnerEndGameMessage: "",
|
||||
@@ -35,9 +36,19 @@ export default class Game {
|
||||
//The game has started
|
||||
if (newState == GameState.PLAYING) {
|
||||
penaltyController.start();
|
||||
if (!this.zone.ready()) {
|
||||
return false;
|
||||
}
|
||||
this.initLastSentLocations();
|
||||
this.zone.reset()
|
||||
//If the zone cannot be setup, reset everything
|
||||
if (!this.zone.start()) {
|
||||
this.setState(GameState.SETUP);
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (newState != GameState.PLAYING) {
|
||||
this.zone.reset();
|
||||
penaltyController.stop();
|
||||
}
|
||||
//Game reset
|
||||
@@ -224,8 +235,23 @@ export default class Game {
|
||||
this.updateTeamChasing();
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the settings of the Zone manager
|
||||
* The game should not be in PLAYING or FINISHED state
|
||||
* @param {Object} newSettings The object containing the settings to be changed
|
||||
* @returns false if failed
|
||||
*/
|
||||
setZoneSettings(newSettings) {
|
||||
//cannot change zones while playing
|
||||
if (this.state == GameState.PLAYING || this.state == GameState.FINISHED) {
|
||||
return false;
|
||||
}
|
||||
return this.zone.udpateSettings(newSettings)
|
||||
}
|
||||
|
||||
finishGame() {
|
||||
this.setState(GameState.FINISHED);
|
||||
this.zone.reset();
|
||||
playersBroadcast("game_state", this.state);
|
||||
}
|
||||
}
|
||||
@@ -35,7 +35,19 @@ export const io = new Server(httpsServer, {
|
||||
}
|
||||
});
|
||||
|
||||
export const game = new Game();
|
||||
//Zone update broadcast function, called by the game object
|
||||
function onUpdateNewZone(newZone) {
|
||||
playersBroadcast("new_zone", newZone)
|
||||
secureAdminBroadcast("new_zone", newZone)
|
||||
}
|
||||
|
||||
function onUpdateZone(zone) {
|
||||
playersBroadcast("zone", zone)
|
||||
secureAdminBroadcast("zone", zone)
|
||||
}
|
||||
|
||||
|
||||
export const game = new Game(onUpdateZone, onUpdateNewZone);
|
||||
export const penaltyController = new PenaltyController();
|
||||
|
||||
|
||||
|
||||
@@ -3,7 +3,6 @@ import { sendUpdatedTeamInformations, teamBroadcast } from "./team_socket.js";
|
||||
import { GameState } from "./game.js";
|
||||
import { secureAdminBroadcast } from "./admin_socket.js";
|
||||
import { game } from "./index.js";
|
||||
import { isInZone } from "./zone_manager.js";
|
||||
|
||||
export class PenaltyController {
|
||||
constructor() {
|
||||
@@ -92,10 +91,10 @@ export class PenaltyController {
|
||||
this.game.teams.forEach((team) => {
|
||||
if (team.captured) { return }
|
||||
//All the informations are not ready yet
|
||||
if (team.currentLocation == null) {
|
||||
if (team.currentLocation == null || this.game.zone.currentZone == null) {
|
||||
return;
|
||||
}
|
||||
if (!isInZone(team.currentLocation)) {
|
||||
if (!isInCircle({ lat: team.currentLocation[0], lng: team.currentLocation[1] }, this.game.zone.currentZone.center, this.game.zone.currentZone.radius)) {
|
||||
//The team was not previously out of the zone
|
||||
if (!this.outOfBoundsSince[team.id]) {
|
||||
this.outOfBoundsSince[team.id] = new Date();
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
import { secureAdminBroadcast } from "./admin_socket.js";
|
||||
import { io, game } from "./index.js";
|
||||
import { currentZone } from "./zone_manager.js";
|
||||
|
||||
/**
|
||||
* Send a socket message to all the players of a team
|
||||
@@ -9,13 +8,9 @@ import { currentZone } from "./zone_manager.js";
|
||||
* @param {*} data The payload
|
||||
*/
|
||||
export function teamBroadcast(teamId, event, data) {
|
||||
if(!game.getTeam(teamId)) {
|
||||
return false;
|
||||
}
|
||||
for (let socketId of game.getTeam(teamId).sockets) {
|
||||
io.of("player").to(socketId).emit(event, data)
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -84,7 +79,11 @@ export function initTeamSocket() {
|
||||
socket.emit("login_response", true);
|
||||
socket.emit("game_state", game.state)
|
||||
socket.emit("game_settings", game.settings)
|
||||
socket.emit("zone", currentZone)
|
||||
socket.emit("zone", game.zone.currentZone)
|
||||
socket.emit("new_zone", {
|
||||
begin: game.zone.currentStartZone,
|
||||
end: game.zone.nextZone
|
||||
})
|
||||
});
|
||||
|
||||
socket.on("logout", () => {
|
||||
|
||||
@@ -1,108 +1,199 @@
|
||||
import { playersBroadcast, teamBroadcast } from './team_socket.js';
|
||||
import { secureAdminBroadcast } from './admin_socket.js';
|
||||
import { randomCirclePoint } from 'random-location'
|
||||
import { isInCircle } from './map_utils.js';
|
||||
import { map } from './util.js';
|
||||
|
||||
export let currentZone = []
|
||||
let tileSize = 17;
|
||||
|
||||
export class TileNumber {
|
||||
constructor(x, y) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.removeDate = null;
|
||||
}
|
||||
equals(other) {
|
||||
return this.x === other.x && this.y === other.y;
|
||||
}
|
||||
|
||||
removeIn(minutes) {
|
||||
this.removeDate = Date.now() + 1000 * 60 * minutes
|
||||
}
|
||||
}
|
||||
|
||||
export function latLngToTileNumber(pos, tileSize) {
|
||||
const numTilesX = 2 ** tileSize;
|
||||
const numTilesY = 2 ** tileSize;
|
||||
const lngDegrees = pos[1];
|
||||
const latRadians = pos[0] * (Math.PI / 180);
|
||||
return {
|
||||
x:Math.round(numTilesX * ((lngDegrees + 180) / 360)),
|
||||
y:Math.round(numTilesY * (1 - Math.log(Math.tan(latRadians) + 1 / Math.cos(latRadians)) / Math.PI) / 2)
|
||||
};
|
||||
}
|
||||
|
||||
export function broadcastZoneState() {
|
||||
playersBroadcast("zone", currentZone);
|
||||
secureAdminBroadcast("zone", currentZone);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Remove all tiles from the zone
|
||||
*/
|
||||
export function resetZone() {
|
||||
currentZone = [];
|
||||
broadcastZoneState();
|
||||
}
|
||||
|
||||
export function setTileSize(size) {
|
||||
resetZone();
|
||||
tileSize = size;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check whether a position is in the zone
|
||||
* @param {Object} position The position to check
|
||||
*/
|
||||
export function isInZone(position) {
|
||||
let tile = latLngToTileNumber(position, tileSize);
|
||||
return currentZone.some(square => square.equals(tile))
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize a zone with a list of tiles
|
||||
* @param {Array} zone Array of tiles to add
|
||||
*/
|
||||
export function initZone(zone) {
|
||||
currentZone = [];
|
||||
try {
|
||||
for (let { x, y } of zone) {
|
||||
currentZone.push(new TileNumber(x, y))
|
||||
export class ZoneManager {
|
||||
constructor(onZoneUpdate, onNextZoneUpdate) {
|
||||
//Setings storing where the zone will start, end and how it should evolve
|
||||
//The zone will start by staying at its mzx value for reductionInterval minutes
|
||||
//and then reduce during reductionDuration minutes, then wait again...
|
||||
//The reduction factor is such that after reductionCount the zone will be the min zone
|
||||
//a call to onZoneUpdate will be made every updateIntervalSeconds when the zone is changing
|
||||
//a call to onNextZoneUpdate will be made when the zone reduction ends and a new next zone is announced
|
||||
this.zoneSettings = {
|
||||
min: { center: null, radius: null },
|
||||
max: { center: null, radius: null },
|
||||
reductionCount: 2,
|
||||
reductionDuration: 1,
|
||||
reductionInterval: 1,
|
||||
updateIntervalSeconds: 1,
|
||||
}
|
||||
broadcastZoneState();
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
secureAdminBroadcast("error", "Invalid zone format")
|
||||
}
|
||||
}
|
||||
this.nextZoneDecrement = null;
|
||||
//Live location of the zone
|
||||
this.currentZone = { center: null, radius: null };
|
||||
|
||||
/**
|
||||
* Put a list of tiles in a warning state for a certain amount of time, before removing them
|
||||
* @param {Array} zone Array of tiles to remove
|
||||
* @param {Number} time Time before those tiles get removed in minutes
|
||||
*/
|
||||
export function removeZone(zone, time) {
|
||||
for (let tile of zone) {
|
||||
for (let currentTile of currentZone) {
|
||||
if (currentTile.equals(tile)) {
|
||||
currentTile.removeIn(time);
|
||||
//If the zone is shrinking, this is the target of the current shrinking
|
||||
//If the zone is not shrinking, this will be the target of the next shrinking
|
||||
this.nextZone = { center: null, radius: null };
|
||||
|
||||
//Zone at the begining of the shrinking
|
||||
this.currentStartZone = { center: null, radius: null };
|
||||
|
||||
this.startDate = null;
|
||||
this.started = false;
|
||||
this.updateIntervalId = null;
|
||||
this.nextZoneTimeoutId = null;
|
||||
|
||||
this.onZoneUpdate = onZoneUpdate;
|
||||
this.onNextZoneUpdate = onNextZoneUpdate
|
||||
}
|
||||
|
||||
/**
|
||||
* Test if a given configuration object is valid, i.e if all needed values are well defined
|
||||
* @param {Object} settings Settings object describing a config of a zone manager
|
||||
* @returns if the config is correct
|
||||
*/
|
||||
validateSettings(settings) {
|
||||
if (settings.reductionCount && (typeof settings.reductionCount != "number" || settings.reductionCount <= 0)) { return false }
|
||||
if (settings.reductionDuration && (typeof settings.reductionDuration != "number" || settings.reductionDuration < 0)) { return false }
|
||||
if (settings.reductionInterval && (typeof settings.reductionInterval != "number" || settings.reductionInterval < 0)) { return false }
|
||||
if (settings.updateIntervalSeconds && (typeof settings.updateIntervalSeconds != "number" || settings.updateIntervalSeconds <= 0)) { return false }
|
||||
if (settings.max && (typeof settings.max.radius != "number" || typeof settings.max.center.lat != "number" || typeof settings.max.center.lng != "number")) { return false }
|
||||
if (settings.min && (typeof settings.min.radius != "number" || typeof settings.min.center.lat != "number" || typeof settings.min.center.lng != "number")) { return false }
|
||||
return true;
|
||||
}
|
||||
/**
|
||||
* Test if the zone manager is ready to start
|
||||
* @returns true if the zone manager is ready to be started, false otherwise
|
||||
*/
|
||||
ready() {
|
||||
return this.validateSettings(this.zoneSettings);
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the settings of the zone, this can be done by passing an object containing the settings to change.
|
||||
* Unless specified, the durations are in minutes
|
||||
* Default config :
|
||||
* `this.zoneSettings = {
|
||||
* min: {center: null, radius: null},
|
||||
* max: {center: null, radius: null},
|
||||
* reductionCount: 2,
|
||||
* reductionDuration: 10,
|
||||
* reductionInterval: 10,
|
||||
* updateIntervalSeconds: 10,
|
||||
* }`
|
||||
* @param {Object} newSettings The fields of the settings to udpate
|
||||
* @returns
|
||||
*/
|
||||
udpateSettings(newSettings) {
|
||||
//validate settings
|
||||
this.zoneSettings = { ...this.zoneSettings, ...newSettings };
|
||||
this.nextZoneDecrement = (this.zoneSettings.max.radius - this.zoneSettings.min.radius) / this.zoneSettings.reductionCount;
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reinitialize the object and stop all the tasks
|
||||
*/
|
||||
reset() {
|
||||
this.currentZoneCount = 0;
|
||||
this.started = false;
|
||||
if (this.updateIntervalId != null) {
|
||||
clearInterval(this.updateIntervalId);
|
||||
this.updateIntervalId = null;
|
||||
}
|
||||
if (this.nextZoneTimeoutId != null) {
|
||||
clearTimeout(this.nextZoneTimeoutId);
|
||||
this.nextZoneTimeoutId = null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Start the zone reduction sequence
|
||||
*/
|
||||
start() {
|
||||
this.started = true;
|
||||
this.startDate = new Date();
|
||||
//initialize the zone to its max value
|
||||
this.nextZone = JSON.parse(JSON.stringify(this.zoneSettings.max));
|
||||
this.currentStartZone = JSON.parse(JSON.stringify(this.zoneSettings.max));
|
||||
this.currentZone = JSON.parse(JSON.stringify(this.zoneSettings.max));
|
||||
return this.setNextZone();
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the center of the next zone, this center need to satisfy two properties
|
||||
* - it needs to be included in the current zone, this means that this new point should lie in the circle of center currentZone.center and radius currentZone.radius - newRadius
|
||||
* - it needs to include the last zone, which means that the center must lie in the center of center min.center and of radius newRadius - min.radius
|
||||
* @param newRadius the radius that the new zone will have
|
||||
* @returns the coordinates of the new center as an object with lat and long fields
|
||||
*/
|
||||
getRandomNextCenter(newRadius) {
|
||||
let ok = false;
|
||||
let res = null
|
||||
let tries = 0;
|
||||
const MAX_TRIES = 100000
|
||||
//take a random point satisfying both conditions
|
||||
while (tries++ < MAX_TRIES && !ok) {
|
||||
res = randomCirclePoint({ latitude: this.currentZone.center.lat, longitude: this.currentZone.center.lng }, this.currentZone.radius - newRadius);
|
||||
ok = (isInCircle({ lat: res.latitude, lng: res.longitude }, this.zoneSettings.min.center, newRadius - this.zoneSettings.min.radius))
|
||||
}
|
||||
if(tries>=MAX_TRIES) {
|
||||
return false;
|
||||
}
|
||||
return {
|
||||
lat: res.latitude,
|
||||
lng: res.longitude
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Compute the next zone satifying the given settings, update the nextZone and currentStartZone
|
||||
* Wait for the appropriate duration before starting a new zone reduction if needed
|
||||
*/
|
||||
setNextZone() {
|
||||
//At this point, nextZone == currentZone, we need to update the next zone, the raidus decrement, and start a timer before the next shrink
|
||||
//last zone
|
||||
if (this.currentZoneCount == this.zoneSettings.reductionCount) {
|
||||
this.nextZone = JSON.parse(JSON.stringify(this.zoneSettings.min))
|
||||
this.currentStartZone = JSON.parse(JSON.stringify(this.zoneSettings.min))
|
||||
} else if (this.currentZoneCount == this.zoneSettings.reductionCount - 1) {
|
||||
this.currentStartZone = JSON.parse(JSON.stringify(this.currentZone))
|
||||
this.nextZone = JSON.parse(JSON.stringify(this.zoneSettings.min))
|
||||
this.nextZoneTimeoutId = setTimeout(() => this.startShrinking(), 1000 * 60 * this.zoneSettings.reductionInterval)
|
||||
this.currentZoneCount++;
|
||||
} else if (this.currentZoneCount < this.zoneSettings.reductionCount) {
|
||||
this.nextZone.center = this.getRandomNextCenter(this.nextZone.radius - this.nextZoneDecrement)
|
||||
//Next center cannot be found
|
||||
if(this.nextZone.center === false) {
|
||||
console.log("no center")
|
||||
return false;
|
||||
}
|
||||
this.nextZone.radius -= this.nextZoneDecrement;
|
||||
this.currentStartZone = JSON.parse(JSON.stringify(this.currentZone))
|
||||
this.nextZoneTimeoutId = setTimeout(() => this.startShrinking(), 1000 * 60 * this.zoneSettings.reductionInterval)
|
||||
this.currentZoneCount++;
|
||||
}
|
||||
}
|
||||
broadcastZoneState();
|
||||
}
|
||||
|
||||
setInterval(() => {
|
||||
let changed = false;
|
||||
currentZone = currentZone.map(square => {
|
||||
if (square.removeDate !== null && square.removeDate < Date.now()) {
|
||||
changed = true;
|
||||
return null;
|
||||
}
|
||||
return square;
|
||||
}).filter(square => square !== null)
|
||||
if (changed) {
|
||||
broadcastZoneState();
|
||||
this.onZoneUpdate(JSON.parse(JSON.stringify(this.currentStartZone)))
|
||||
this.onNextZoneUpdate({
|
||||
begin: JSON.parse(JSON.stringify(this.currentStartZone)),
|
||||
end: JSON.parse(JSON.stringify(this.nextZone))
|
||||
})
|
||||
return true;
|
||||
}
|
||||
|
||||
}, 1000);
|
||||
/*
|
||||
* Start a task that will run periodically updatinng the zone size, and calling the onZoneUpdate callback
|
||||
* This will also periodically check if the reduction is over or not
|
||||
* If the reduction is over this function will call setNextZone
|
||||
*/
|
||||
startShrinking() {
|
||||
const startTime = new Date();
|
||||
this.updateIntervalId = setInterval(() => {
|
||||
const completed = ((new Date() - startTime) / (1000 * 60)) / this.zoneSettings.reductionDuration;
|
||||
this.currentZone.radius = map(completed, 0, 1, this.currentStartZone.radius, this.nextZone.radius)
|
||||
this.currentZone.center.lat = map(completed,0,1, this.currentStartZone.center.lat, this.nextZone.center.lat)
|
||||
this.currentZone.center.lng = map(completed,0,1, this.currentStartZone.center.lng, this.nextZone.center.lng)
|
||||
this.onZoneUpdate(JSON.parse(JSON.stringify(this.currentZone)))
|
||||
//Zone shrinking is over
|
||||
if (completed >= 1) {
|
||||
clearInterval(this.updateIntervalId);
|
||||
this.updateIntervalId = null;
|
||||
this.setNextZone();
|
||||
return;
|
||||
}
|
||||
}, this.zoneSettings.updateIntervalSeconds * 1000);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -11,7 +11,6 @@ export default function AdminLayout({ children}) {
|
||||
<ul className='flex' >
|
||||
<Link href="/admin"><li className="p-5 bg-gray-800 hover:bg-gray-600 transition-all cursor-pointer h-full">Admin</li></Link>
|
||||
<Link href="/admin/teams"><li className="p-5 bg-gray-800 hover:bg-gray-600 transition-all cursor-pointer h-full">Teams</li></Link>
|
||||
<Link href="/admin/map"><li className="p-5 bg-gray-800 hover:bg-gray-600 transition-all cursor-pointer h-full">Map</li></Link>
|
||||
</ul>
|
||||
</div>
|
||||
<div className="h-full overflow-y-scroll">
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
"use client";
|
||||
import dynamic from 'next/dynamic';
|
||||
|
||||
const LiveMap = dynamic(() => import('@/components/admin/maps').then((mod) => mod.LiveMap), {
|
||||
ssr: false
|
||||
});
|
||||
export default function LiveMapPage() {
|
||||
return <LiveMap />
|
||||
}
|
||||
@@ -11,7 +11,7 @@ import dynamic from "next/dynamic";
|
||||
const ZoneSelector = dynamic(() => import('@/components/admin/zoneSelector').then((mod) => mod.ZoneSelector), {
|
||||
ssr: false
|
||||
});
|
||||
const ZoneEditor = dynamic(() => import('@/components/admin/maps').then((mod) => mod.ZoneEditor), {
|
||||
const LiveMap = dynamic(() => import('@/components/admin/mapPicker').then((mod) => mod.LiveMap), {
|
||||
ssr: false
|
||||
});
|
||||
export default function AdminPage() {
|
||||
@@ -36,7 +36,7 @@ export default function AdminPage() {
|
||||
{(gameState == GameState.SETUP || gameState == GameState.PLACEMENT) && <ZoneSelector />}
|
||||
{(gameState == GameState.SETUP || gameState == GameState.PLACEMENT) && <PenaltySettings />}
|
||||
{gameState == GameState.PLAYING && <div className='grow flex-1 row-span-2 bg-white p-10 flex shadow-2xl'>
|
||||
<ZoneEditor />
|
||||
<LiveMap />
|
||||
</div>}
|
||||
</div>
|
||||
)
|
||||
|
||||
125
traque-front/components/admin/mapPicker.jsx
Normal file
125
traque-front/components/admin/mapPicker.jsx
Normal file
@@ -0,0 +1,125 @@
|
||||
"use client";
|
||||
import { useLocation } from "@/hook/useLocation";
|
||||
import { useEffect, useState } from "react";
|
||||
import "leaflet/dist/leaflet.css";
|
||||
import { Circle, MapContainer, Marker, Popup, TileLayer, useMap } from "react-leaflet";
|
||||
import { useMapCircleDraw } from "@/hook/mapDrawing";
|
||||
import useAdmin from "@/hook/useAdmin";
|
||||
|
||||
function MapPan(props) {
|
||||
const map = useMap();
|
||||
const [initialized, setInitialized] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
if (!initialized && props.center) {
|
||||
map.flyTo(props.center, props.zoom, { animate: false });
|
||||
setInitialized(true)
|
||||
}
|
||||
}, [props.center]);
|
||||
return null;
|
||||
}
|
||||
|
||||
function MapEventListener({ onClick, onMouseMove }) {
|
||||
const map = useMap();
|
||||
useEffect(() => {
|
||||
map.on('click', onClick);
|
||||
return () => {
|
||||
map.off('click', onClick);
|
||||
}
|
||||
}, [onClick]);
|
||||
useEffect(() => {
|
||||
map.on('mousemove', onMouseMove);
|
||||
return () => {
|
||||
map.off('mousemove', onMouseMove);
|
||||
}
|
||||
});
|
||||
return null;
|
||||
}
|
||||
|
||||
const DEFAULT_ZOOM = 17;
|
||||
export function CircularAreaPicker({ area, setArea, markerPosition, ...props }) {
|
||||
const location = useLocation(Infinity);
|
||||
const { handleClick, handleMouseMove, center, radius } = useMapCircleDraw(area, setArea);
|
||||
return (
|
||||
<MapContainer {...props} className='min-h-full w-full ' center={[0, 0]} zoom={0} scrollWheelZoom={true}>
|
||||
<TileLayer
|
||||
attribution='© <a href="https://www.openstreetmap.org/copyright">OpenStreetMap</a> contributors'
|
||||
url="https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png"
|
||||
/>
|
||||
{center && radius && <Circle center={center} radius={radius} fillColor="blue" />}
|
||||
{markerPosition && <Marker position={markerPosition} icon={new L.Icon({
|
||||
iconUrl: '/icons/location.png',
|
||||
iconSize: [41, 41],
|
||||
iconAnchor: [12, 41],
|
||||
popupAnchor: [1, -34],
|
||||
shadowSize: [41, 41]
|
||||
})}></Marker>}
|
||||
<MapPan center={location} zoom={DEFAULT_ZOOM} />
|
||||
<MapEventListener onClick={handleClick} onMouseMove={handleMouseMove} />
|
||||
</MapContainer>)
|
||||
}
|
||||
export const EditMode = {
|
||||
MIN: 0,
|
||||
MAX: 1
|
||||
}
|
||||
export function ZonePicker({ minZone, setMinZone, maxZone, setMaxZone, editMode, ...props }) {
|
||||
const location = useLocation(Infinity);
|
||||
const { handleClick: maxClick, handleMouseMove: maxHover, center: maxCenter, radius: maxRadius } = useMapCircleDraw(minZone, setMinZone);
|
||||
const { handleClick: minClick, handleMouseMove: minHover, center: minCenter, radius: minRadius } = useMapCircleDraw(maxZone, setMaxZone);
|
||||
function handleClick(e) {
|
||||
if (editMode == EditMode.MAX) {
|
||||
maxClick(e);
|
||||
} else {
|
||||
minClick(e);
|
||||
}
|
||||
}
|
||||
function handleMouseMove(e) {
|
||||
if (editMode == EditMode.MAX) {
|
||||
maxHover(e);
|
||||
} else {
|
||||
minHover(e);
|
||||
}
|
||||
}
|
||||
return (
|
||||
<MapContainer {...props} className='min-h-full w-full ' center={[0, 0]} zoom={0} scrollWheelZoom={true}>
|
||||
<TileLayer
|
||||
attribution='© <a href="https://www.openstreetmap.org/copyright">OpenStreetMap</a> contributors'
|
||||
url="https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png"
|
||||
/>
|
||||
{minCenter && minRadius && <Circle center={minCenter} radius={minRadius} color="blue" fillColor="blue" />}
|
||||
{maxCenter && maxRadius && <Circle center={maxCenter} radius={maxRadius} color="red" fillColor="red" />}
|
||||
<MapPan center={location} zoom={DEFAULT_ZOOM} />
|
||||
<MapEventListener onClick={handleClick} onMouseMove={handleMouseMove} />
|
||||
</MapContainer>
|
||||
)
|
||||
}
|
||||
|
||||
export function LiveMap() {
|
||||
const location = useLocation(Infinity);
|
||||
const { zone, zoneExtremities, teams, getTeamName } = useAdmin();
|
||||
return (
|
||||
<MapContainer className='min-h-full w-full ' center={location} zoom={DEFAULT_ZOOM} scrollWheelZoom={true}>
|
||||
<TileLayer
|
||||
attribution='© <a href="https://www.openstreetmap.org/copyright">OpenStreetMap</a> contributors'
|
||||
url="https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png"
|
||||
/>
|
||||
<MapPan center={location} zoom={DEFAULT_ZOOM} />
|
||||
{zone && <Circle center={zone.center} radius={zone.radius} color="blue" />}
|
||||
{zoneExtremities && <Circle center={zoneExtremities.begin.center} radius={zoneExtremities.begin.radius} color='black' fill={false} />}
|
||||
{zoneExtremities && <Circle center={zoneExtremities.end.center} radius={zoneExtremities.end.radius} color='red' fill={false} />}
|
||||
{teams.map((team) => team.currentLocation && !team.captured && <Marker key={team.id} position={team.currentLocation} icon={new L.Icon({
|
||||
iconUrl: '/icons/location.png',
|
||||
iconSize: [41, 41],
|
||||
iconAnchor: [12, 41],
|
||||
popupAnchor: [1, -34],
|
||||
shadowSize: [41, 41]
|
||||
})}>
|
||||
<Popup>
|
||||
<strong className="text-lg">{team.name}</strong>
|
||||
<p className="text-md">Chasing : {getTeamName(team.chasing)}</p>
|
||||
<p className="text-md">Chased by : {getTeamName(team.chased)}</p>
|
||||
</Popup>
|
||||
</Marker>)}
|
||||
</MapContainer>
|
||||
)
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
import { useMapGrid } from '@/hook/mapDrawing';
|
||||
import { TileNumber, latLngToTileNumber } from '../util/map';
|
||||
import { useMapEvent } from 'react-leaflet';
|
||||
|
||||
export function MapGridZoneSelector({ tilesColor, onClickTile, tileSize }) {
|
||||
useMapEvent('click', (e) => {
|
||||
const fractionalTileNumber = latLngToTileNumber(e.latlng, tileSize);
|
||||
const tileNumber = new TileNumber(Math.floor(fractionalTileNumber.x), Math.floor(fractionalTileNumber.y));
|
||||
onClickTile(tileNumber);
|
||||
});
|
||||
|
||||
useMapGrid(tilesColor, tileSize);
|
||||
|
||||
return null;
|
||||
}
|
||||
@@ -1,245 +0,0 @@
|
||||
"use client";
|
||||
import { useLocation } from "@/hook/useLocation";
|
||||
import { use, useEffect, useState } from "react";
|
||||
import "leaflet/dist/leaflet.css";
|
||||
import L from "leaflet";
|
||||
import { Circle, LayerGroup, LayersControl, MapContainer, Marker, Popup, TileLayer, useMap } from "react-leaflet";
|
||||
import { useMapCircleDraw, useTilesColor } from "@/hook/mapDrawing";
|
||||
import useAdmin from "@/hook/useAdmin";
|
||||
import { MapGridZoneSelector } from "./mapZoneSelector.jsx";
|
||||
import { useAdminContext } from "@/context/adminContext.jsx";
|
||||
import { GreenButton } from "../util/button.jsx";
|
||||
import TextInput from "../util/textInput.jsx";
|
||||
|
||||
export const TILE_SIZE = 17
|
||||
|
||||
function MapPan(props) {
|
||||
const map = useMap();
|
||||
const [initialized, setInitialized] = useState(false);
|
||||
|
||||
useEffect(() => {
|
||||
if (!initialized && props.center) {
|
||||
map.flyTo(props.center, props.zoom, { animate: false });
|
||||
setInitialized(true)
|
||||
}
|
||||
}, [props.center]);
|
||||
return null;
|
||||
}
|
||||
|
||||
function MapEventListener({ onClick, onMouseMove }) {
|
||||
const map = useMap();
|
||||
useEffect(() => {
|
||||
map.on('click', onClick);
|
||||
return () => {
|
||||
map.off('click', onClick);
|
||||
}
|
||||
}, [onClick]);
|
||||
useEffect(() => {
|
||||
map.on('mousemove', onMouseMove);
|
||||
return () => {
|
||||
map.off('mousemove', onMouseMove);
|
||||
}
|
||||
});
|
||||
return null;
|
||||
}
|
||||
|
||||
const DEFAULT_ZOOM = 13;
|
||||
export function CircularAreaPicker({ area, setArea, markerPosition, ...props }) {
|
||||
const location = useLocation(Infinity);
|
||||
const { handleClick, handleMouseMove, center, radius } = useMapCircleDraw(area, setArea);
|
||||
return (
|
||||
<MapContainer {...props} className='min-h-full w-full ' center={[0, 0]} zoom={0} scrollWheelZoom={true}>
|
||||
<TileLayer
|
||||
attribution='© <a href="https://www.openstreetmap.org/copyright">OpenStreetMap</a> contributors'
|
||||
url="https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png"
|
||||
/>
|
||||
{center && radius && <Circle center={center} radius={radius} fillColor="blue" />}
|
||||
{markerPosition && <Marker position={markerPosition} icon={new L.Icon({
|
||||
iconUrl: '/icons/location.png',
|
||||
iconSize: [41, 41],
|
||||
iconAnchor: [12, 41],
|
||||
popupAnchor: [1, -34],
|
||||
shadowSize: [41, 41]
|
||||
})}></Marker>}
|
||||
<MapPan center={location} zoom={DEFAULT_ZOOM} />
|
||||
<MapEventListener onClick={handleClick} onMouseMove={handleMouseMove} />
|
||||
</MapContainer>)
|
||||
}
|
||||
|
||||
//https://stackoverflow.com/questions/71231865/show-fixed-100-m-x-100-m-grid-on-lowest-zoom-level
|
||||
|
||||
export function ZoneInitializer({ ...props }) {
|
||||
const location = useLocation(Infinity);
|
||||
const { zone } = useAdminContext();
|
||||
const { initZone } = useAdmin();
|
||||
|
||||
const tilesColor = useTilesColor(zone);
|
||||
|
||||
const handleClickTile = (tile) => {
|
||||
if (zone) {
|
||||
if (zone.some(t => t.x === tile.x && t.y === tile.y)) {
|
||||
initZone(zone.filter(t => t.x !== tile.x || t.y !== tile.y));
|
||||
} else {
|
||||
initZone([...zone, tile]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return (
|
||||
<MapContainer {...props} className='min-h-full w-full ' center={[0, 0]} zoom={0} scrollWheelZoom={true}>
|
||||
<TileLayer
|
||||
attribution='© <a href="https://www.openstreetmap.org/copyright">OpenStreetMap</a> contributors'
|
||||
url="https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png"
|
||||
/>
|
||||
<MapPan center={location} zoom={DEFAULT_ZOOM} />
|
||||
<LayersControl>
|
||||
<LayersControl.Overlay name="Play area" checked={true}>
|
||||
<LayerGroup>
|
||||
<MapGridZoneSelector tilesColor={tilesColor} onClickTile={handleClickTile} tileSize={TILE_SIZE} />
|
||||
</LayerGroup>
|
||||
</LayersControl.Overlay>
|
||||
</LayersControl>
|
||||
</MapContainer>
|
||||
)
|
||||
}
|
||||
|
||||
export function ZoneEditor() {
|
||||
const location = useLocation(Infinity);
|
||||
const { zone, teams, getTeamName, removeZone } = useAdmin();
|
||||
const [zonesToDelete, setZonesToDelete] = useState([]);
|
||||
const [tilesColor, setTilesColor] = useState([]);
|
||||
const [timeBeforeDeletion, setTimeBeforeDeletion] = useState(null);
|
||||
|
||||
function handleClickTile(tile) {
|
||||
if (!zone.some(t => t.x === tile.x && t.y === tile.y)) return;
|
||||
console.log(tile, "click", zonesToDelete);
|
||||
if (!zonesToDelete.some(t => t.x === tile.x && t.y === tile.y)) {
|
||||
setZonesToDelete([...zonesToDelete, tile]);
|
||||
console.log("delete", tile);
|
||||
} else {
|
||||
setZonesToDelete(zonesToDelete.filter(t => t.x !== tile.x || t.y !== tile.y));
|
||||
}
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
console.log(zone);
|
||||
setTilesColor([
|
||||
...zonesToDelete.map(t => ({ x: t.x, y: t.y, color: 'rgba(255, 0, 0, 0.5)' })),
|
||||
...zone
|
||||
.filter(t => !zonesToDelete.some(t2 => t.x == t2.x && t.y == t2.y))
|
||||
.map(t => {
|
||||
console.log(t)
|
||||
if (t.removeDate == null) {
|
||||
return { x: t.x, y: t.y, color: 'rgba(0, 0, 255, 0.5)' }
|
||||
} else {
|
||||
return { x: t.x, y: t.y, color: 'rgba(255, 255, 0, 0.5)' }
|
||||
}
|
||||
}),
|
||||
]);
|
||||
}, [zone, zonesToDelete]);
|
||||
|
||||
const handleSubmit = (e) => {
|
||||
if (timeBeforeDeletion == null) {
|
||||
return;
|
||||
}
|
||||
e.preventDefault();
|
||||
removeZone(zonesToDelete, timeBeforeDeletion);
|
||||
setZonesToDelete([]);
|
||||
setTimeBeforeDeletion(null);
|
||||
}
|
||||
|
||||
|
||||
return (
|
||||
<div className="flex flex-col w-full">
|
||||
<div className="h-full">
|
||||
<MapContainer className='min-h-full w-full ' center={location} zoom={DEFAULT_ZOOM} scrollWheelZoom={true}>
|
||||
<TileLayer
|
||||
attribution='© <a href="https://www.openstreetmap.org/copyright">OpenStreetMap</a> contributors'
|
||||
url="https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png"
|
||||
/>
|
||||
<MapPan center={location} zoom={DEFAULT_ZOOM} />
|
||||
{teams.map((team) => team.currentLocation && !team.captured && <Marker key={team.id} position={team.currentLocation} icon={new L.Icon({
|
||||
iconUrl: '/icons/location.png',
|
||||
iconSize: [41, 41],
|
||||
iconAnchor: [12, 41],
|
||||
popupAnchor: [1, -34],
|
||||
shadowSize: [41, 41]
|
||||
})}>
|
||||
<Popup>
|
||||
<strong className="text-lg">{team.name}</strong>
|
||||
<p className="text-md">Chasing : {getTeamName(team.chasing)}</p>
|
||||
<p className="text-md">Chased by : {getTeamName(team.chased)}</p>
|
||||
</Popup>
|
||||
</Marker>)}
|
||||
<LayersControl>
|
||||
<LayersControl.Overlay name="Play area" checked={true}>
|
||||
<LayerGroup>
|
||||
<MapGridZoneSelector tilesColor={tilesColor} onClickTile={handleClickTile} tileSize={16} />
|
||||
</LayerGroup>
|
||||
</LayersControl.Overlay>
|
||||
</LayersControl>
|
||||
</MapContainer>
|
||||
</div>
|
||||
<div className="flex flex-row h-20">
|
||||
|
||||
<TextInput className="w-4/5" placeholder="Time before deletion" value={timeBeforeDeletion} onChange={(e) => setTimeBeforeDeletion(Number(e.target.value))}></TextInput>
|
||||
<GreenButton className="w-1/5" onClick={handleSubmit}>Delete selected zones</GreenButton>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
export function LiveMap({ ...props }) {
|
||||
const location = useLocation(Infinity);
|
||||
const { zone, teams, getTeamName } = useAdmin();
|
||||
const tilesColor = useTilesColor(zone);
|
||||
|
||||
return (
|
||||
<MapContainer {...props} className='min-h-full w-full ' center={[0, 0]} zoom={0} scrollWheelZoom={true}>
|
||||
<TileLayer
|
||||
attribution='© <a href="https://www.openstreetmap.org/copyright">OpenStreetMap</a> contributors'
|
||||
url="https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png"
|
||||
/>
|
||||
<MapPan center={location} zoom={DEFAULT_ZOOM} />
|
||||
<LayersControl>
|
||||
<LayersControl.Overlay name="Play area" checked={true}>
|
||||
<LayerGroup>
|
||||
<MapGridZoneSelector tilesColor={tilesColor} onClickTile={() => { }} tileSize={TILE_SIZE} />
|
||||
</LayerGroup>
|
||||
</LayersControl.Overlay>
|
||||
<LayersControl.Overlay name="Players live position" checked={true}>
|
||||
<LayerGroup>
|
||||
{teams.map((team) => team.currentLocation && !team.captured && <Marker key={team.id} position={team.currentLocation} icon={new L.Icon({
|
||||
iconUrl: '/icons/location.png',
|
||||
iconSize: [41, 41],
|
||||
iconAnchor: [12, 41],
|
||||
popupAnchor: [1, -34],
|
||||
shadowSize: [41, 41]
|
||||
})}>
|
||||
<Popup>
|
||||
<strong className="text-lg">{team.name}</strong>
|
||||
<p className="text-md">Chasing : {getTeamName(team.chasing)}</p>
|
||||
<p className="text-md">Chased by : {getTeamName(team.chased)}</p>
|
||||
</Popup>
|
||||
</Marker>)}
|
||||
</LayerGroup>
|
||||
</LayersControl.Overlay>
|
||||
<LayersControl.Overlay name="Players last sent position" checked={false}>
|
||||
<LayerGroup>
|
||||
{teams.map((team) => team.currentLocation && !team.captured && <Marker key={team.id} position={team.lastSentLocation} icon={new L.Icon({
|
||||
iconUrl: '/icons/clock.png',
|
||||
iconSize: [41, 41],
|
||||
iconAnchor: [12, 41],
|
||||
popupAnchor: [1, -34],
|
||||
shadowSize: [41, 41]
|
||||
})}>
|
||||
<Popup>
|
||||
<strong className="text-lg">Last position of {team.name}</strong>
|
||||
</Popup>
|
||||
</Marker>)}
|
||||
</LayerGroup>
|
||||
</LayersControl.Overlay>
|
||||
</LayersControl>
|
||||
</MapContainer>
|
||||
)
|
||||
}
|
||||
@@ -4,7 +4,7 @@ import BlueButton, { RedButton } from '../util/button';
|
||||
import useAdmin from '@/hook/useAdmin';
|
||||
import dynamic from 'next/dynamic';
|
||||
|
||||
const CircularAreaPicker = dynamic(() => import('./maps').then((mod) => mod.CircularAreaPicker), {
|
||||
const CircularAreaPicker = dynamic(() => import('./mapPicker').then((mod) => mod.CircularAreaPicker), {
|
||||
ssr: false
|
||||
});
|
||||
|
||||
|
||||
@@ -1,12 +1,61 @@
|
||||
import { ZoneInitializer } from "./maps";
|
||||
import { useEffect, useState } from "react";
|
||||
import BlueButton, { GreenButton, RedButton } from "../util/button";
|
||||
import { EditMode, ZonePicker } from "./mapPicker";
|
||||
import TextInput from "../util/textInput";
|
||||
import useAdmin from "@/hook/useAdmin";
|
||||
|
||||
export function ZoneSelector() {
|
||||
const [editMode, setEditMode] = useState(EditMode.MIN);
|
||||
const [minZone, setMinZone] = useState(null);
|
||||
const [maxZone, setMaxZone] = useState(null);
|
||||
const [reductionCount, setReductionCount] = useState("");
|
||||
const [reductionDuration, setReductionDuration] = useState("");
|
||||
const [reductionInterval, setReductionInterval] = useState("");
|
||||
const {zoneSettings, changeZoneSettings} = useAdmin();
|
||||
|
||||
useEffect(() => {
|
||||
if (zoneSettings) {
|
||||
setMinZone(zoneSettings.min);
|
||||
setMaxZone(zoneSettings.max);
|
||||
setReductionCount(zoneSettings.reductionCount.toString());
|
||||
setReductionDuration(zoneSettings.reductionDuration.toString());
|
||||
setReductionInterval(zoneSettings.reductionInterval.toString());
|
||||
}
|
||||
}, [zoneSettings]);
|
||||
|
||||
function handleSettingsSubmit() {
|
||||
changeZoneSettings({min:minZone, max:maxZone, reductionCount: Number(reductionCount), reductionDuration: Number(reductionDuration), reductionInterval: Number(reductionInterval)});
|
||||
}
|
||||
|
||||
//When the user set one zone, switch to the other
|
||||
useEffect(() => {
|
||||
if(editMode == EditMode.MIN) {
|
||||
setEditMode(EditMode.MAX);
|
||||
}else {
|
||||
setEditMode(EditMode.MIN);
|
||||
}
|
||||
|
||||
}, [minZone, maxZone]);
|
||||
|
||||
return <div className='w-2/5 h-full gap-1 bg-white p-10 flex flex-col text-center shadow-2xl overflow-y-scroll'>
|
||||
<h2 className="text-2xl">Edit zones</h2>
|
||||
{editMode == EditMode.MIN && <RedButton onClick={() => setEditMode(EditMode.MAX)}>Edit end zone</RedButton>}
|
||||
{editMode == EditMode.MAX && <BlueButton onClick={() => setEditMode(EditMode.MIN)}>Edit start zone</BlueButton>}
|
||||
<div className='h-96'>
|
||||
<ZoneInitializer />
|
||||
<ZonePicker minZone={minZone} maxZone={maxZone} editMode={editMode} setMinZone={setMinZone} setMaxZone={setMaxZone} />
|
||||
</div>
|
||||
<div>
|
||||
<p>Number of reductions</p>
|
||||
<TextInput value={reductionCount} onChange={(e) => setReductionCount(e.target.value)}></TextInput>
|
||||
</div>
|
||||
<div>
|
||||
<p>Duration of each reduction</p>
|
||||
<TextInput value={reductionDuration} onChange={(e) => setReductionDuration(e.target.value)}></TextInput>
|
||||
</div>
|
||||
<div>
|
||||
<p>Interval between reductions</p>
|
||||
<TextInput value={reductionInterval} onChange={(e) => setReductionInterval(e.target.value)}></TextInput>
|
||||
</div>
|
||||
<GreenButton onClick={handleSettingsSubmit}>Apply</GreenButton>
|
||||
</div>
|
||||
}
|
||||
@@ -16,6 +16,7 @@ export default function ActionDrawer() {
|
||||
|
||||
useEffect(() => {
|
||||
const interval = setInterval(() => {
|
||||
console.log(locationSendDeadline)
|
||||
const timeLeft = locationSendDeadline - Date.now();
|
||||
setTimeLeftBeforePenalty(Math.floor(timeLeft / 1000 / 60));
|
||||
}, 1000);
|
||||
|
||||
@@ -1,14 +1,11 @@
|
||||
'use client';
|
||||
import React, { useEffect, useState } from 'react'
|
||||
import { Circle, LayerGroup, LayersControl, MapContainer, Marker, Popup, TileLayer, useMap } from 'react-leaflet'
|
||||
import { Circle, MapContainer, Marker, Popup, TileLayer, useMap } from 'react-leaflet'
|
||||
import 'leaflet-defaulticon-compatibility/dist/leaflet-defaulticon-compatibility.css'
|
||||
import "leaflet-defaulticon-compatibility";
|
||||
import "leaflet/dist/leaflet.css";
|
||||
import useGame from '@/hook/useGame';
|
||||
import { useTeamContext } from '@/context/teamContext';
|
||||
import { useTilesColor } from '@/hook/mapDrawing';
|
||||
import { MapGridZoneSelector } from '../admin/mapZoneSelector';
|
||||
import { TILE_SIZE } from '../admin/maps';
|
||||
|
||||
const DEFAULT_ZOOM = 17;
|
||||
|
||||
@@ -28,11 +25,27 @@ function MapPan(props) {
|
||||
return null;
|
||||
}
|
||||
|
||||
export function LiveMap({ ...props }) {
|
||||
const {zone} = useTeamContext();
|
||||
const tilesColor = useTilesColor(zone);
|
||||
const { currentPosition, enemyPosition } = useGame();
|
||||
function LiveZone() {
|
||||
const { zone } = useTeamContext();
|
||||
console.log('Zone', zone);
|
||||
return zone && <Circle center={zone.center} radius={zone.radius} color='blue' fill={false} />
|
||||
}
|
||||
|
||||
function ZoneExtremities() {
|
||||
const { zoneExtremities } = useTeamContext();
|
||||
console.log('Zone extremities', zoneExtremities);
|
||||
return zoneExtremities?.begin && zoneExtremities?.end && <>
|
||||
{/* <Circle center={zoneExtremities.begin.center} radius={zoneExtremities.begin.radius} color='black' fill={false} /> */}
|
||||
<Circle center={zoneExtremities.end.center} radius={zoneExtremities.end.radius} color='red' fill={false} />
|
||||
</>
|
||||
|
||||
}
|
||||
|
||||
export function LiveMap({ ...props }) {
|
||||
const { currentPosition, enemyPosition } = useGame();
|
||||
useEffect(() => {
|
||||
console.log('Current position', currentPosition);
|
||||
}, [currentPosition]);
|
||||
return (
|
||||
<MapContainer {...props} className='min-h-full z-0' center={[0, 0]} zoom={0} scrollWheelZoom={true}>
|
||||
<TileLayer
|
||||
@@ -62,13 +75,8 @@ export function LiveMap({ ...props }) {
|
||||
</Popup>
|
||||
</Marker>}
|
||||
<MapPan center={currentPosition} />
|
||||
<LayersControl>
|
||||
<LayersControl.Overlay name="Play area" checked={true}>
|
||||
<LayerGroup>
|
||||
<MapGridZoneSelector tilesColor={tilesColor} onClickTile={()=>{}} tileSize={TILE_SIZE}/>
|
||||
</LayerGroup>
|
||||
</LayersControl.Overlay>
|
||||
</LayersControl>
|
||||
<LiveZone />
|
||||
<ZoneExtremities />
|
||||
</MapContainer>
|
||||
)
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { useTeamConnexion } from "@/context/teamConnexionContext";
|
||||
import useGame from "@/hook/useGame"
|
||||
import Image from "next/image";
|
||||
|
||||
export default function PlacementOverlay() {
|
||||
const { name, ready } = useGame();
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
export class TileNumber {
|
||||
constructor(x, y) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.removeDate = null;
|
||||
}
|
||||
equals(other) {
|
||||
return this.x === other.x && this.y === other.y;
|
||||
}
|
||||
}
|
||||
|
||||
export function latLngToTileNumber(latLng, tileSize) {
|
||||
const numTilesX = 2 ** tileSize;
|
||||
const numTilesY = 2 ** tileSize;
|
||||
const lngDegrees = latLng.lng;
|
||||
const latRadians = latLng.lat * (Math.PI / 180);
|
||||
return new L.Point(
|
||||
numTilesX * ((lngDegrees + 180) / 360),
|
||||
numTilesY * (1 - Math.log(Math.tan(latRadians) + 1 / Math.cos(latRadians)) / Math.PI) / 2
|
||||
);
|
||||
}
|
||||
@@ -4,15 +4,15 @@ import { useSocket } from "./socketContext";
|
||||
import { useSocketListener } from "@/hook/useSocketListener";
|
||||
import { useAdminConnexion } from "./adminConnexionContext";
|
||||
import { GameState } from "@/util/gameState";
|
||||
import { TileNumber } from "@/components/util/map";
|
||||
|
||||
const adminContext = createContext();
|
||||
|
||||
function AdminProvider({ children }) {
|
||||
const [teams, setTeams] = useState([]);
|
||||
const [zone, setZone] = useState([])
|
||||
const [zoneSettings, setZoneSettings] = useState(null)
|
||||
const [penaltySettings, setPenaltySettings] = useState(null);
|
||||
const [gameSettings, setGameSettings] = useState(null);
|
||||
const [zone, setZone] = useState(null);
|
||||
const [zoneExtremities, setZoneExtremities] = useState(null);
|
||||
const { adminSocket } = useSocket();
|
||||
const { loggedIn } = useAdminConnexion();
|
||||
@@ -26,16 +26,13 @@ function AdminProvider({ children }) {
|
||||
|
||||
//Bind listeners to update the team list and the game status on socket message
|
||||
useSocketListener(adminSocket, "teams", setTeams);
|
||||
useSocketListener(adminSocket, "zone_settings", setZoneSettings);
|
||||
useSocketListener(adminSocket, "game_settings", setGameSettings);
|
||||
useSocketListener(adminSocket, "penalty_settings", setPenaltySettings);
|
||||
useSocketListener(adminSocket, "zone", (zone) => setZone(zone.map(t => {
|
||||
let tile = new TileNumber(t.x, t.y);
|
||||
tile.removeDate = t.removeDate;
|
||||
return tile;
|
||||
})));
|
||||
useSocketListener(adminSocket, "zone", setZone);
|
||||
useSocketListener(adminSocket, "new_zone", setZoneExtremities);
|
||||
|
||||
const value = useMemo(() => ({ zone, zoneExtremities, teams, penaltySettings, gameSettings, gameState }), [teams, gameState, zone, zoneExtremities, penaltySettings, gameSettings]);
|
||||
const value = useMemo(() => ({ zone, zoneExtremities, teams, zoneSettings, penaltySettings, gameSettings, gameState }), [zoneSettings, teams, gameState, zone, zoneExtremities, penaltySettings, gameSettings]);
|
||||
return (
|
||||
<adminContext.Provider value={value}>
|
||||
{children}
|
||||
|
||||
@@ -13,6 +13,7 @@ function TeamProvider({children}) {
|
||||
const [gameState, setGameState] = useState(GameState.SETUP);
|
||||
const [gameSettings, setGameSettings] = useState(null);
|
||||
const [zone, setZone] = useState(null);
|
||||
const [zoneExtremities, setZoneExtremities] = useState(null);
|
||||
const measuredLocation = useLocation(5000);
|
||||
const {teamSocket} = useSocket();
|
||||
const {loggedIn} = useTeamConnexion();
|
||||
@@ -26,6 +27,7 @@ function TeamProvider({children}) {
|
||||
|
||||
useSocketListener(teamSocket, "game_state", setGameState);
|
||||
useSocketListener(teamSocket, "zone", setZone);
|
||||
useSocketListener(teamSocket, "new_zone", setZoneExtremities);
|
||||
useSocketListener(teamSocket, "game_settings", setGameSettings);
|
||||
|
||||
|
||||
@@ -38,7 +40,7 @@ function TeamProvider({children}) {
|
||||
}
|
||||
}, [loggedIn, measuredLocation]);
|
||||
|
||||
const value = useMemo(() => ({teamInfos, gameState, zone, gameSettings}), [gameSettings, teamInfos, gameState, zone]);
|
||||
const value = useMemo(() => ({teamInfos, gameState, zone, zoneExtremities, gameSettings}), [gameSettings, teamInfos, gameState, zone, zoneExtremities]);
|
||||
return (
|
||||
<teamContext.Provider value={value}>
|
||||
{children}
|
||||
|
||||
@@ -1,7 +1,4 @@
|
||||
import { TileNumber, latLngToTileNumber } from "@/components/util/map";
|
||||
import { useEffect, useState } from "react";
|
||||
import { useLeafletContext } from '@react-leaflet/core';
|
||||
import L from 'leaflet';
|
||||
|
||||
export function useMapCircleDraw(area, setArea) {
|
||||
const [drawing, setDrawing] = useState(false);
|
||||
@@ -15,18 +12,18 @@ export function useMapCircleDraw(area, setArea) {
|
||||
}, [area])
|
||||
|
||||
function handleClick(e) {
|
||||
if (!drawing) {
|
||||
if(!drawing) {
|
||||
setCenter(e.latlng);
|
||||
setRadius(null);
|
||||
setDrawing(true);
|
||||
} else {
|
||||
setDrawing(false);
|
||||
setArea({ center, radius });
|
||||
setArea({center, radius});
|
||||
}
|
||||
}
|
||||
|
||||
function handleMouseMove(e) {
|
||||
if (drawing) {
|
||||
if(drawing) {
|
||||
setRadius(e.latlng.distanceTo(center));
|
||||
}
|
||||
}
|
||||
@@ -36,91 +33,4 @@ export function useMapCircleDraw(area, setArea) {
|
||||
center,
|
||||
radius,
|
||||
}
|
||||
}
|
||||
|
||||
export function useMapGrid(tilesColor, tileSize) {
|
||||
const { layerContainer, map } = useLeafletContext();
|
||||
const [grid, setGrid] = useState(null);
|
||||
|
||||
const Grid = L.GridLayer.extend({
|
||||
createTile: function (coords) {
|
||||
const tile = L.DomUtil.create('canvas', 'leaflet-tile');
|
||||
const ctx = tile.getContext('2d');
|
||||
const size = this.getTileSize();
|
||||
tile.width = size.x
|
||||
tile.height = size.y
|
||||
|
||||
// calculate projection coordinates of top left tile pixel
|
||||
const nwPoint = coords.scaleBy(size);
|
||||
// calculate geographic coordinates of top left tile pixel
|
||||
const nw = map.unproject(nwPoint, coords.z);
|
||||
// calculate fraction tile number at top left point
|
||||
const nwTile = latLngToTileNumber(nw, tileSize)
|
||||
|
||||
// calculate projection coordinates of bottom right tile pixel
|
||||
const sePoint = new L.Point(nwPoint.x + size.x - 1, nwPoint.y + size.y - 1)
|
||||
// calculate geographic coordinates of bottom right tile pixel
|
||||
const se = map.unproject(sePoint, coords.z);
|
||||
// calculate fractional tile number at bottom right point
|
||||
const seTile = latLngToTileNumber(se, tileSize)
|
||||
|
||||
const minTileX = nwTile.x
|
||||
const maxTileX = seTile.x
|
||||
const minTileY = nwTile.y
|
||||
const maxTileY = seTile.y
|
||||
|
||||
for (let x = Math.ceil(minTileX) - 1; x <= Math.floor(maxTileX) + 1; x++) {
|
||||
for (let y = Math.ceil(minTileY) - 1; y <= Math.floor(maxTileY) + 1; y++) {
|
||||
|
||||
let tile = new TileNumber(x, y)
|
||||
|
||||
const xMinPixel = Math.round(size.x * (x - minTileX) / (maxTileX - minTileX));
|
||||
const xMaxPixel = Math.round(size.x * (x + 1 - minTileX) / (maxTileX - minTileX));
|
||||
const yMinPixel = Math.round(size.y * (y - minTileY) / (maxTileY - minTileY));
|
||||
const yMaxPixel = Math.round(size.y * (y + 1 - minTileY) / (maxTileY - minTileY));
|
||||
|
||||
if (this.tilesColor?.some(t => t.x == tile.x && t.y == tile.y)) {
|
||||
ctx.fillStyle = this.tilesColor.find(t => t.x == tile.x && t.y == tile.y).color;
|
||||
}
|
||||
else {
|
||||
ctx.fillStyle = 'rgba(255, 255, 255, 0)';
|
||||
}
|
||||
ctx.fillRect(xMinPixel, yMinPixel, xMaxPixel - xMinPixel, yMaxPixel - yMinPixel);
|
||||
}
|
||||
}
|
||||
return tile;
|
||||
},
|
||||
});
|
||||
|
||||
useEffect(() => {
|
||||
let g = new Grid({
|
||||
minZoom: 12,
|
||||
});
|
||||
setGrid(g);
|
||||
layerContainer.addLayer(g);
|
||||
}, [])
|
||||
|
||||
useEffect(() => {
|
||||
if (grid) {
|
||||
grid.tilesColor = tilesColor;
|
||||
grid.redraw();
|
||||
}
|
||||
}, [tilesColor,grid]);
|
||||
}
|
||||
|
||||
export function useTilesColor(zone) {
|
||||
const [tilesColor, setTilesColor] = useState([]);
|
||||
useEffect(() => {
|
||||
if (zone) {
|
||||
setTilesColor(zone.map(t => {
|
||||
if(t.removeDate == null) {
|
||||
return { x: t.x, y: t.y, color: 'rgba(0, 0, 255, 0.3'}
|
||||
}else {
|
||||
return { x: t.x, y: t.y, color: 'rgba(255, 255, 0, 0.3'}
|
||||
}
|
||||
|
||||
}));
|
||||
}
|
||||
}, [zone]);
|
||||
return tilesColor;
|
||||
}
|
||||
@@ -39,12 +39,8 @@ export default function useAdmin(){
|
||||
adminSocket.emit("change_state", state);
|
||||
}
|
||||
|
||||
function initZone(zone) {
|
||||
adminSocket.emit("set_zone", zone);
|
||||
}
|
||||
|
||||
function removeZone(zone, time) {
|
||||
adminSocket.emit("remove_zone", zone, time);
|
||||
function changeZoneSettings(zone) {
|
||||
adminSocket.emit("set_zone_settings", zone);
|
||||
}
|
||||
|
||||
function changePenaltySettings(penalties) {
|
||||
@@ -54,6 +50,6 @@ export default function useAdmin(){
|
||||
function changeGameSettings(settings) {
|
||||
adminSocket.emit("set_game_settings", settings);
|
||||
}
|
||||
return {...adminContext,changeGameSettings, removeZone, initZone, changePenaltySettings, pollTeams, getTeam, getTeamName, reorderTeams, addTeam, removeTeam, changeState, updateTeam };
|
||||
return {...adminContext,changeGameSettings, changeZoneSettings, changePenaltySettings, pollTeams, getTeam, getTeamName, reorderTeams, addTeam, removeTeam, changeState, updateTeam };
|
||||
|
||||
}
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 9.4 KiB |
Reference in New Issue
Block a user