fixed pbms found during demo

This commit is contained in:
Quentin Roussel
2024-04-26 14:34:36 +02:00
parent edc1c4baa8
commit 4d62a99f80
12 changed files with 153 additions and 29 deletions

View File

@@ -1,4 +1,6 @@
"use client";
import { GameSettings } from "@/components/admin/gameSettings";
import { PenaltySettings } from "@/components/admin/penaltySettings";
import { TeamReady } from "@/components/admin/teamReady";
import BlueButton, { GreenButton, RedButton } from "@/components/util/button";
import { useAdminConnexion } from "@/context/adminConnexionContext";
@@ -13,24 +15,28 @@ const LiveMap = dynamic(() => import('@/components/admin/mapPicker').then((mod)
ssr: false
});
export default function AdminPage() {
const { useProtect } = useAdminConnexion();
const { useProtect } = useAdminConnexion();
const { gameState, changeState } = useAdmin();
useProtect();
return (
<div className='min-h-full bg-gray-200 p-10 flex flex-row content-start gap-5'>
<div className="h-full">
<div className='w-max h-1/2 gap-3 bg-white p-10 flex flex-col text-center shadow-2xl '>
<div className="h-full w-2/6">
<div className='w-full mb-5 h-1/2 gap-3 bg-white p-10 flex flex-col text-center shadow-2xl '>
<h2 className="text-2xl">Game state </h2>
<strong className="p-5 bg-gray-900 text-white text-xl rounded">Current : {gameState}</strong>
<div className="flex flex-row">
<RedButton onClick={() => changeState(GameState.SETUP)}>Reset game</RedButton>
<GreenButton onClick={() => changeState(GameState.PLACEMENT)}>Start placement</GreenButton>
<BlueButton onClick={() => changeState(GameState.PLAYING)}>Start game</BlueButton>
</div>
</div>
<GameSettings />
</div>
{gameState == GameState.PLACEMENT && <div className="max-h-5/6"><TeamReady /></div>}
{(gameState == GameState.SETUP || gameState == GameState.PLACEMENT) && <ZoneSelector />}
{(gameState == GameState.SETUP || gameState == GameState.PLACEMENT) && <PenaltySettings />}
{gameState == GameState.PLAYING && <div className='grow flex-1 row-span-2 bg-white p-10 flex shadow-2xl'>
<LiveMap />
<LiveMap />
</div>}
</div>
)

View File

@@ -6,6 +6,7 @@ import { WaitingScreen } from '@/components/team/waitingScreen';
import { LogoutButton } from '@/components/util/button';
import { useSocket } from '@/context/socketContext';
import { useTeamConnexion } from '@/context/teamConnexionContext';
import { useTeamContext } from '@/context/teamContext';
import useGame from '@/hook/useGame';
import { GameState } from '@/util/gameState';
import dynamic from 'next/dynamic';
@@ -20,7 +21,8 @@ const PlacementMap = dynamic(() => import('@/components/team/map').then((mod) =>
});
export default function Track() {
const { gameState, captured } = useGame();
const { gameState, captured } = useGame();
const { gameSettings} = useTeamContext()
const { useProtect } = useTeamConnexion();
const { teamSocket: socket } = useSocket();
useProtect();
@@ -34,7 +36,7 @@ export default function Track() {
}
{gameState == GameState.PLAYING && captured && <div className='h-full'>
<div className='text-center text-2xl'>Vous avez été capturé</div>
<div className='text-center text-md'>Instructions de retour ici</div>
<div className='text-center text-md'>{gameSettings?.capturedMessage}</div>
</div>}
{gameState == GameState.PLACEMENT &&
<div className='h-full'>
@@ -45,8 +47,8 @@ export default function Track() {
{gameState == GameState.FINISHED && <div className='h-full'>
<LogoutButton />
<div className='text-center text-2xl'>Partie terminée</div>
{captured && <div className='text-center text-md'>Vous avez perdu</div>}
{!captured && <div className='text-center text-md'>Vous avez gagné</div>}
{captured && <div className='text-center text-md'>{gameSettings?.loserEndGameMessage}</div>}
{!captured && <div className='text-center text-md'>{gameSettings?.winnerEndGameMessage}</div>}
</div>
}
</>