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fixed pbms found during demo
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49
traque-front/components/admin/gameSettings.jsx
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49
traque-front/components/admin/gameSettings.jsx
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@@ -0,0 +1,49 @@
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import useAdmin from "@/hook/useAdmin";
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import { TextArea } from "../util/textInput";
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import { GreenButton } from "../util/button";
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import { useEffect, useState } from "react";
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export const GameSettings = () => {
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const {gameSettings, changeGameSettings} = useAdmin();
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const [capturedMessage, setCapturedMessage] = useState("");
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const [winnerEndMessage, setWinnerEndMessage] = useState("");
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const [loserEndMessage, setLoserEndMessage] = useState("");
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const [waitingMessage, setWaitingMessage] = useState("");
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useEffect(() => {
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console.log({gameSettings})
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if (gameSettings) {
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setCapturedMessage(gameSettings.capturedMessage);
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setWinnerEndMessage(gameSettings.winnerEndGameMessage);
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setLoserEndMessage(gameSettings.loserEndGameMessage);
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setWaitingMessage(gameSettings.waitingMessage);
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}
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}, [gameSettings]);
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function applySettings() {
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changeGameSettings({capturedMessage: capturedMessage, winnerEndGameMessage: winnerEndMessage, loserEndGameMessage: loserEndMessage, waitingMessage: waitingMessage});
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}
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return (
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<div className='w-full h-full gap-1 bg-white p-10 flex flex-col text-center shadow-2xl overflow-y-scroll'>
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<h2 className="text-2xl">Other settings</h2>
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<div>
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<p>Waiting message</p>
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<TextArea value={waitingMessage} onChange={(e) => setWaitingMessage(e.target.value)} />
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</div>
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<div>
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<p>Captured message</p>
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<TextArea value={capturedMessage} onChange={(e) => setCapturedMessage(e.target.value)} />
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</div>
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<div>
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<p>Game finished message (winner)</p>
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<TextArea value={winnerEndMessage} onChange={(e) => setWinnerEndMessage(e.target.value)} />
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</div>
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<div>
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<p>Game finished message (loser)</p>
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<TextArea value={loserEndMessage} onChange={(e) => setLoserEndMessage(e.target.value)} />
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</div>
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<GreenButton onClick={applySettings}>Apply</GreenButton>
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</div>
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)
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}
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