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https://git.rezel.net/LudoTech/traque.git
synced 2026-02-09 18:20:17 +01:00
Ajout de stats + corrections
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@@ -121,17 +121,21 @@ export default {
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if (!isInCircle({ lat: team.currentLocation[0], lng: team.currentLocation[1] }, zone.currentZone.center, zone.currentZone.radius)) {
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//The team was not previously out of the zone
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if (!this.outOfBoundsSince[team.id]) {
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this.outOfBoundsSince[team.id] = new Date();
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teamBroadcast(team.id, "warning", `You left the zone, you have ${this.settings.allowedTimeOutOfZone} minutes to get back in the marked area.`)
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} else if (new Date() - this.outOfBoundsSince[team.id] > this.settings.allowedTimeOutOfZone * 60 * 1000) {
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this.addPenalty(team.id)
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this.outOfBoundsSince[team.id] = new Date();
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} else if (Math.abs(new Date() - this.outOfBoundsSince[team.id] - (this.settings.allowedTimeOutOfZone - 1) * 60 * 1000) < 100) {
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teamBroadcast(team.id, "warning", `You left the zone, you have 1 minutes to get back in the marked area.`)
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this.outOfBoundsSince[team.id] = Date.now();
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team.outOfZone = true;
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team.outOfZoneDeadline = this.outOfBoundsSince[team.id] + this.settings.allowedTimeOutOfZone * 60 * 1000;
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secureAdminBroadcast("teams", game.teams)
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} else if (Date.now() - this.outOfBoundsSince[team.id] > this.settings.allowedTimeOutOfZone * 60 * 1000) {
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this.addPenalty(team.id);
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this.outOfBoundsSince[team.id] = Date.now();
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team.outOfZoneDeadline = this.outOfBoundsSince[team.id] + this.settings.allowedTimeOutOfZone * 60 * 1000;
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secureAdminBroadcast("teams", game.teams)
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}
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} else {
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if (this.outOfBoundsSince[team.id]) {
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team.outOfZone = false;
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delete this.outOfBoundsSince[team.id];
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secureAdminBroadcast("teams", game.teams)
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}
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}
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})
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@@ -146,15 +150,15 @@ export default {
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//If the team has not sent their location for more than the allowed period, automatically send it and add a penalty
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if (team.captured) { return }
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if (team.locationSendDeadline == null) {
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team.locationSendDeadline = Number(new Date()) + this.settings.allowedTimeBetweenPositionUpdate * 60 * 1000;
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team.locationSendDeadline = Number(Date.now()) + this.settings.allowedTimeBetweenPositionUpdate * 60 * 1000;
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return;
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}
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if (new Date() > team.locationSendDeadline) {
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if (Date.now() > team.locationSendDeadline) {
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this.addPenalty(team.id);
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game.sendLocation(team.id);
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sendUpdatedTeamInformations(team.id);
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secureAdminBroadcast("teams", game.teams)
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} else if (Math.abs(new Date() - team.locationSendDeadline - 60 * 1000) < 100) {
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} else if (Math.abs(Date.now() - team.locationSendDeadline - 60 * 1000) < 100) {
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teamBroadcast(team.id, "warning", `You have one minute left to udpate your location.`)
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}
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})
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