This commit is contained in:
Sebastien Riviere
2025-09-08 15:08:44 +02:00
parent 75f8b10ecd
commit 7e4d9f910a
37 changed files with 403 additions and 435 deletions

View File

@@ -32,9 +32,9 @@ export default function Display() {
const [bottomContainerHeight, setBottomContainerHeight] = useState(0);
const router = useRouter();
const {SERVER_URL} = useSocket();
const {gameSettings, zoneType, zoneExtremities, nextZoneDate, isShrinking, location, startLocationTracking, stopLocationTracking, gameState} = useTeamContext();
const {messages, zoneType, zoneExtremities, nextZoneDate, isShrinking, location, startLocationTracking, stopLocationTracking, gameState, startDate} = useTeamContext();
const {loggedIn, logout, loading} = useTeamConnexion();
const {sendCurrentPosition, capture, enemyLocation, enemyName, startingArea, captureCode, name, ready, captured, lastSentLocation, locationSendDeadline, teamId, outOfZone, outOfZoneDeadline, distance, startDate, finishDate, nCaptures, nSentLocation} = useGame();
const {sendCurrentPosition, capture, enemyLocation, enemyName, startingArea, captureCode, name, ready, captured, lastSentLocation, locationSendDeadline, teamId, outOfZone, outOfZoneDeadline, distance, finishDate, nCaptures, nSentLocation} = useGame();
const [enemyCaptureCode, setEnemyCaptureCode] = useState("");
const [timeLeftSendLocation] = useTimeDifference(locationSendDeadline, 1000);
const [timeLeftNextZone] = useTimeDifference(nextZoneDate, 1000);
@@ -225,7 +225,7 @@ export default function Display() {
const CapturedMessage = () => {
return (
<View style={[styles.timersContainer, {height: 61}]}>
<Text style={{fontSize: 20}}>{gameSettings?.capturedMessage || "Vous avez été éliminé..."}</Text>
<Text style={{fontSize: 20}}>{messages?.captured || "Vous avez été éliminé..."}</Text>
</View>
);
}
@@ -233,26 +233,28 @@ export default function Display() {
const EndGameMessage = () => {
return (
<View style={[styles.timersContainer, {height: 61}]}>
{captured && <Text style={{fontSize: 20}}>{gameSettings?.loserEndGameMessage || "Vous avez perdu..."}</Text>}
{!captured && <Text style={{fontSize: 20}}>{gameSettings?.winnerEndGameMessage || "Vous avez gagné !"}</Text>}
{captured && <Text style={{fontSize: 20}}>{messages?.loser || "Vous avez perdu..."}</Text>}
{!captured && <Text style={{fontSize: 20}}>{messages?.winner || "Vous avez gagné !"}</Text>}
</View>
);
}
const Zones = () => {
const latToLatitude = (pos) => ({latitude: pos.lat, longitude: pos.lng});
switch (zoneType) {
case zoneTypes.circle:
return (
<View>
{ zoneExtremities.begin && <Circle center={zoneExtremities.begin.center} radius={zoneExtremities.begin.radius} strokeColor="red" fillColor="rgba(255,0,0,0.1)" strokeWidth={2} />}
{ zoneExtremities.end && <Circle center={zoneExtremities.end.center} radius={zoneExtremities.end.radius} strokeColor="green" fillColor="rgba(0,255,0,0.1)" strokeWidth={2} />}
{ zoneExtremities.begin && <Circle center={latToLatitude(zoneExtremities.begin.center)} radius={zoneExtremities.begin.radius} strokeColor="red" fillColor="rgba(255,0,0,0.1)" strokeWidth={2} />}
{ zoneExtremities.end && <Circle center={latToLatitude(zoneExtremities.end.center)} radius={zoneExtremities.end.radius} strokeColor="green" fillColor="rgba(0,255,0,0.1)" strokeWidth={2} />}
</View>
);
case zoneTypes.polygon:
return (
<View>
{ zoneExtremities.begin && <Polygon coordinates={zoneExtremities.begin.points} strokeColor="red" fillColor="rgba(255,0,0,0.1)" strokeWidth={2} /> }
{ zoneExtremities.end && <Polygon coordinates={zoneExtremities.end.points} strokeColor="green" fillColor="rgba(0,255,0,0.1)" strokeWidth={2} /> }
{ zoneExtremities.begin && <Polygon coordinates={zoneExtremities.begin.polygon.map(pos => latToLatitude(pos))} strokeColor="red" fillColor="rgba(255,0,0,0.1)" strokeWidth={2} /> }
{ zoneExtremities.end && <Polygon coordinates={zoneExtremities.end.polygon.map(pos => latToLatitude(pos))} strokeColor="green" fillColor="rgba(0,255,0,0.1)" strokeWidth={2} /> }
</View>
);
default: