mirror of
https://git.rezel.net/LudoTech/traque.git
synced 2026-02-09 10:20:16 +01:00
implemented game state in front end
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@@ -1,7 +1,7 @@
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"use client";
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import ActionDrawer from '@/components/team/actionDrawer';
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import { useTeamConnexion } from '@/context/teamConnexionContext';
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import useGame from '@/hook/useGame';
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import useGame, { GameState } from '@/hook/useGame';
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import dynamic from 'next/dynamic';
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import React from 'react'
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@@ -11,11 +11,11 @@ const LiveMap = dynamic(() => import('@/components/team/map'), {
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});
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export default function Track() {
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const { currentPosition, enemyPosition } = useGame();
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const { gameState } = useGame();
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const {useProtect} = useTeamConnexion();
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useProtect();
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return (
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<div className='h-full'>
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return (
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gameState == GameState.PLAYING && <div className='h-full'>
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<LiveMap currentPosition={currentPosition} enemyPosition={enemyPosition} />
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<ActionDrawer />
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</div>
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