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implemented endpoints for uploading and showing team pictures
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@@ -105,6 +105,7 @@ export function initTeamSocket() {
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}
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game.updateTeamChasing();
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teamBroadcast(teamId, "update_team", { enemyLocation: team.enemyLocation,locationSendDeadline: team.locationSendDeadline });
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secureAdminBroadcast("teams", game.teams)
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});
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socket.on('capture', (captureCode) => {
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