Restructuration of the project folders

This commit is contained in:
Sebastien Riviere
2026-02-13 16:06:50 +01:00
parent 5f16500634
commit c1f1688794
188 changed files with 265 additions and 301 deletions

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import { Fragment, useEffect, useState } from "react";
import { Arrow, CircleZone, PolygonZone, Position, Tag } from "@/components/layer";
import { CustomMapContainer, MapEventListener, MapPan } from "@/components/map";
import useAdmin from "@/hook/useAdmin";
import { GameState, ZoneTypes } from "@/util/types";
import { mapZooms } from "@/util/configurations";
export default function LiveMap({ selectedTeamId, onSelected, isFocusing, setIsFocusing, mapStyle, showZones, showNames, showArrows }) {
const { zoneType, zoneExtremities, teams, nextZoneDate, getTeam, gameState } = useAdmin();
const [timeLeftNextZone, setTimeLeftNextZone] = useState(null);
const [isFullScreen, setIsFullScreen] = useState(false);
useEffect(() => {
if (nextZoneDate) {
const updateTime = () => {
setTimeLeftNextZone(Math.max(0, Math.floor((nextZoneDate - Date.now()) / 1000)));
};
updateTime();
const interval = setInterval(updateTime, 1000);
return () => clearInterval(interval);
}
}, [nextZoneDate]);
function formatTime(time) {
// time is in seconds
if (!time || time < 0) return "00:00";
const minutes = Math.floor(time / 60);
const seconds = Math.floor(time % 60);
return String(minutes).padStart(2,"0") + ":" + String(seconds).padStart(2,"0");
}
function Zones() {
if (!(showZones && gameState == GameState.PLAYING)) return null;
switch (zoneType) {
case ZoneTypes.CIRCLE:
return (<>
<CircleZone circle={zoneExtremities.begin} color={mapStyle.currentZoneColor} />
<CircleZone circle={zoneExtremities.end} color={mapStyle.nextZoneColor} />
</>);
case ZoneTypes.POLYGON:
return (<>
<PolygonZone polygon={zoneExtremities.begin?.polygon} color={mapStyle.currentZoneColor} />
<PolygonZone polygon={zoneExtremities.end?.polygon} color={mapStyle.nextZoneColor} />
</>);
default:
return null;
}
}
return (
<div className={`${isFullScreen ? "fixed inset-0 z-[9999]" : "relative h-full w-full"}`}>
<CustomMapContainer mapStyle={mapStyle}>
{isFocusing && <MapPan center={getTeam(selectedTeamId)?.currentLocation} zoom={mapZooms.high} animate />}
<MapEventListener onDragStart={() => setIsFocusing(false)} onWheel={() => setIsFocusing(false)} />
<Zones/>
{teams.map((team) => team && <Fragment key={team.id}>
<CircleZone circle={team.startingArea} color={mapStyle.placementZoneColor} display={gameState == GameState.PLACEMENT && showZones}>
<Tag text={team.name} display={showNames} />
</CircleZone>
<Arrow pos1={team.currentLocation} pos2={getTeam(team.chasing)?.currentLocation} color={mapStyle.arrowColor} display={showArrows}/>
<Position position={team.currentLocation} color={mapStyle.playerColor} onClick={() => onSelected(team.id)} display={!team.captured}>
<Tag text={team.name} display={showNames} />
</Position>
</Fragment>)}
</CustomMapContainer>
{ gameState == GameState.PLAYING &&
<div className="absolute top-4 left-1/2 -translate-x-1/2 z-[1000] pointer-events-none flex flex-col items-center bg-white p-2 rounded-lg shadow-lg drop-shadow">
<p className="text-sm">Durée zone</p>
<p className="text-2xl font-bold">{formatTime(timeLeftNextZone)}</p>
</div>
}
<button className="absolute top-4 right-4 z-[1000] cursor-pointer bg-white p-3 rounded-full shadow-lg drop-shadow" onClick={() => setIsFullScreen(!isFullScreen)}>
<img src={`/icons/fullscreen.png`} className="w-8 h-8" />
</button>
</div>
)
}

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import { env } from 'next-runtime-env';
import { useEffect, useState } from "react";
import useAdmin from "@/hook/useAdmin";
import { getStatus } from '@/util/functions';
import { Colors, GameState } from '@/util/types';
function DotLine({ label, value }) {
return (
<div className="flex items-center">
<span className="whitespace-nowrap text-m">{label}</span>
<span
className="flex-1 mx-2 overflow-hidden whitespace-nowrap text-black font-bold select-none"
aria-hidden="true"
>
{" . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . "}
</span>
<span className="whitespace-nowrap text-m">{value}</span>
</div>
);
}
function IconValue({ color, icon, value }) {
return (
<div className="flex flex-row gap-2">
<img src={`/icons/${icon}/${color}.png`} className="w-6 h-6" />
<p style={{color: Colors[color]}}>{value}</p>
</div>
);
}
export default function TeamSidePanel({ selectedTeamId, onClose }) {
const { getTeam, startDate, gameState } = useAdmin();
const [imgSrc, setImgSrc] = useState("");
const [_, setRefreshKey] = useState(0);
const team = getTeam(selectedTeamId);
const NO_VALUE = "XX";
const NEXT_PUBLIC_SOCKET_HOST = env("NEXT_PUBLIC_SOCKET_HOST");
const SERVER_URL = (NEXT_PUBLIC_SOCKET_HOST == "localhost" ? "http://" : "https://") + NEXT_PUBLIC_SOCKET_HOST + "/back";
useEffect(() => {
setImgSrc(`${SERVER_URL}/photo/my?team=${selectedTeamId}&t=${Date.now()}`);
}, [selectedTeamId]);
if (!team) return null;
useEffect(() => {
const interval = setInterval(() => {
setRefreshKey(prev => prev + 1);
}, 1000);
return () => clearInterval(interval);
}, []);
function formatTime(startDate, endDate) {
// startDate in milliseconds
if (endDate == null || startDate == null || startDate < 0) return NO_VALUE + ":" + NO_VALUE;
const seconds = Math.floor((endDate - startDate) / 1000);
const m = Math.floor(seconds / 60);
const s = Math.floor(seconds % 60);
return `${m}:${s.toString().padStart(2, "0")}`;
}
function formatDistance(distance) {
// distance in meters
if (distance == null || distance < 0) return NO_VALUE + "km";
return `${Math.floor(distance / 100) / 10}km`;
}
function formatSpeed(distance, startDate, endDate) {
// distance in meters | startDate in milliseconds
if (distance == null || distance < 0 || endDate == null || startDate == null || endDate <= startDate) return NO_VALUE + "km/h";
const speed = distance / (endDate - startDate);
return `${Math.floor(speed * 36000) / 10}km/h`;
}
function formatDate(date) {
// date in milliseconds
const dateNow = Date.now();
if (date == null || dateNow <= date || dateNow - date >= 1_000_000) return NO_VALUE + "s";
return `${Math.floor((dateNow - date) / 1000)}s`;
}
return (
<div className="w-full h-full relative flex flex-col p-3 gap-3">
<button className="absolute left-2 -top-1 text-black text-5xl" onClick={onClose} title="Fermer">x</button>
<p className="text-2xl font-bold text-center" style={{color: getStatus(team, gameState).color}}>{getStatus(team, gameState).label}</p>
<p className="text-4xl font-bold text-center">{team.name ?? NO_VALUE}</p>
<div className="flex justify-center">
<img src={imgSrc ? imgSrc : "/images/missing_image.jpg"} alt="Photo de l'équipe"/>
</div>
<div className="flex flex-row justify-between items-center">
<IconValue color={team.sockets.length > 0 ? "green" : "red"} icon="user" value={team.sockets?.length ?? NO_VALUE} />
<IconValue color={team.battery >= 20 ? "green" : "red"} icon="battery" value={(team.battery ?? NO_VALUE) + "%"} />
<IconValue
color={team.lastCurrentLocationDate && (Date.now() - team.lastCurrentLocationDate <= 30000) ? "green" : "red"}
icon="location" value={formatDate(team.lastCurrentLocationDate)}
/>
</div>
<div>
<DotLine label="ID d'équipe" value={String(selectedTeamId).padStart(6, '0').replace(/(\d{3})(\d{3})/, "$1 $2")} />
<DotLine label="ID de capture" value={team.captureCode ? String(team.captureCode).padStart(4, '0') : NO_VALUE} />
</div>
{ gameState != GameState.FINISHED &&
<div>
<DotLine label="Chasse" value={getTeam(team.chasing)?.name ?? NO_VALUE} />
<DotLine label="Chassé par" value={getTeam(team.chased)?.name ?? NO_VALUE} />
</div>
}
{ (gameState == GameState.PLAYING || gameState == GameState.FINISHED) &&
<div>
<DotLine label="Distance" value={formatDistance(team.distance)} />
<DotLine label="Temps de survie" value={formatTime(startDate, team.finishDate || Date.now())} />
<DotLine label="Vitesse moyenne" value={formatSpeed(team.distance, startDate, team.finishDate || Date.now())} />
<DotLine label="Captures" value={team.nCaptures ?? NO_VALUE} />
<DotLine label="Observations" value={team.nSentLocation ?? NO_VALUE} />
<DotLine label="Observé" value={team.nObserved ?? NO_VALUE} />
</div>
}
<div>
<DotLine label="Modèle" value={team.phoneModel ?? NO_VALUE} />
<DotLine label="Nom" value={team.phoneName ?? NO_VALUE} />
</div>
</div>
);
}

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import { List } from '@/components/list';
import useAdmin from '@/hook/useAdmin';
import { getStatus } from '@/util/functions';
import { useMemo } from 'react';
function TeamViewerItem({ team }) {
const { gameState } = useAdmin();
const status = getStatus(team, gameState);
const NO_VALUE = "XX";
return (
<div className={`w-full flex flex-row gap-3 p-2 ${team.captured ? 'bg-gray-200' : 'bg-white'} justify-between`}>
<div className='flex flex-row items-center gap-3'>
<div className='flex flex-row gap-1'>
<img src={`/icons/user/${team.sockets.length > 0 ? "green" : "red"}.png`} className="w-4 h-4" />
<img src={`/icons/battery/${team.battery >= 20 ? "green" : "red"}.png`} className="w-4 h-4" />
<img src={`/icons/location/${team.lastCurrentLocationDate && (Date.now() - team.lastCurrentLocationDate <= 30000) ? "green" : "red"}.png`} className="w-4 h-4" />
</div>
<p className="text-xl font-bold">{team.name ?? NO_VALUE}</p>
</div>
<p className="text-xl font-bold" style={{color: status.color}}>
{status.label}
</p>
</div>
);
}
export default function TeamViewer({selectedTeamId, onSelected}) {
const { teams } = useAdmin();
// Uncaptured teams first
const sortedTeams = useMemo(() => {
return [...teams].sort((a,b) => {
if (a.captured === b.captured) return 0;
return a.captured ? 1 : -1;
});
}, [teams]);
return (
<List array={sortedTeams} selectedId={selectedTeamId} onSelected={onSelected} >
{(team) => (
<TeamViewerItem team={team}/>
)}
</List>
);
}