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https://git.rezel.net/LudoTech/traque.git
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Restructuration of the project folders
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80
server/traque-front/app/admin/components/liveMap.jsx
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80
server/traque-front/app/admin/components/liveMap.jsx
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import { Fragment, useEffect, useState } from "react";
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import { Arrow, CircleZone, PolygonZone, Position, Tag } from "@/components/layer";
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import { CustomMapContainer, MapEventListener, MapPan } from "@/components/map";
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import useAdmin from "@/hook/useAdmin";
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import { GameState, ZoneTypes } from "@/util/types";
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import { mapZooms } from "@/util/configurations";
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export default function LiveMap({ selectedTeamId, onSelected, isFocusing, setIsFocusing, mapStyle, showZones, showNames, showArrows }) {
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const { zoneType, zoneExtremities, teams, nextZoneDate, getTeam, gameState } = useAdmin();
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const [timeLeftNextZone, setTimeLeftNextZone] = useState(null);
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const [isFullScreen, setIsFullScreen] = useState(false);
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useEffect(() => {
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if (nextZoneDate) {
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const updateTime = () => {
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setTimeLeftNextZone(Math.max(0, Math.floor((nextZoneDate - Date.now()) / 1000)));
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};
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updateTime();
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const interval = setInterval(updateTime, 1000);
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return () => clearInterval(interval);
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}
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}, [nextZoneDate]);
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function formatTime(time) {
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// time is in seconds
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if (!time || time < 0) return "00:00";
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const minutes = Math.floor(time / 60);
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const seconds = Math.floor(time % 60);
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return String(minutes).padStart(2,"0") + ":" + String(seconds).padStart(2,"0");
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}
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function Zones() {
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if (!(showZones && gameState == GameState.PLAYING)) return null;
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switch (zoneType) {
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case ZoneTypes.CIRCLE:
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return (<>
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<CircleZone circle={zoneExtremities.begin} color={mapStyle.currentZoneColor} />
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<CircleZone circle={zoneExtremities.end} color={mapStyle.nextZoneColor} />
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</>);
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case ZoneTypes.POLYGON:
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return (<>
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<PolygonZone polygon={zoneExtremities.begin?.polygon} color={mapStyle.currentZoneColor} />
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<PolygonZone polygon={zoneExtremities.end?.polygon} color={mapStyle.nextZoneColor} />
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</>);
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default:
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return null;
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}
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}
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return (
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<div className={`${isFullScreen ? "fixed inset-0 z-[9999]" : "relative h-full w-full"}`}>
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<CustomMapContainer mapStyle={mapStyle}>
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{isFocusing && <MapPan center={getTeam(selectedTeamId)?.currentLocation} zoom={mapZooms.high} animate />}
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<MapEventListener onDragStart={() => setIsFocusing(false)} onWheel={() => setIsFocusing(false)} />
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<Zones/>
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{teams.map((team) => team && <Fragment key={team.id}>
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<CircleZone circle={team.startingArea} color={mapStyle.placementZoneColor} display={gameState == GameState.PLACEMENT && showZones}>
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<Tag text={team.name} display={showNames} />
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</CircleZone>
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<Arrow pos1={team.currentLocation} pos2={getTeam(team.chasing)?.currentLocation} color={mapStyle.arrowColor} display={showArrows}/>
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<Position position={team.currentLocation} color={mapStyle.playerColor} onClick={() => onSelected(team.id)} display={!team.captured}>
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<Tag text={team.name} display={showNames} />
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</Position>
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</Fragment>)}
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</CustomMapContainer>
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{ gameState == GameState.PLAYING &&
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<div className="absolute top-4 left-1/2 -translate-x-1/2 z-[1000] pointer-events-none flex flex-col items-center bg-white p-2 rounded-lg shadow-lg drop-shadow">
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<p className="text-sm">Durée zone</p>
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<p className="text-2xl font-bold">{formatTime(timeLeftNextZone)}</p>
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</div>
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}
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<button className="absolute top-4 right-4 z-[1000] cursor-pointer bg-white p-3 rounded-full shadow-lg drop-shadow" onClick={() => setIsFullScreen(!isFullScreen)}>
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<img src={`/icons/fullscreen.png`} className="w-8 h-8" />
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</button>
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</div>
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)
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}
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