Map resize correction + player focus + cleaning

This commit is contained in:
Sebastien Riviere
2025-09-04 18:58:41 +02:00
parent 31c43f6361
commit d0a3351f55
12 changed files with 132 additions and 116 deletions

View File

@@ -1,9 +1,10 @@
import { useEffect, useState } from "react";
import { Marker, Tooltip, Polyline, Polygon, Circle } from "react-leaflet";
import "leaflet/dist/leaflet.css";
import { CustomMapContainer } from "@/components/map";
import { CustomMapContainer, MapEventListener, MapPan } from "@/components/map";
import useAdmin from "@/hook/useAdmin";
import { GameState } from "@/util/gameState";
import { GameState, ZoneTypes } from "@/util/types";
import { mapZooms } from "@/util/configurations";
const positionIcon = new L.Icon({
iconUrl: '/icons/marker/blue.png',
@@ -13,12 +14,7 @@ const positionIcon = new L.Icon({
shadowSize: [30, 30],
});
const zoneTypes = {
circle: "circle",
polygon: "polygon"
}
export default function LiveMap({mapStyle, showZones, showNames, showArrows}) {
export default function LiveMap({ selectedTeamId, isFocusing, setIsFocusing, mapStyle, showZones, showNames, showArrows}) {
const { zoneType, zoneExtremities, teams, nextZoneDate, getTeam, gameState } = useAdmin();
const [timeLeftNextZone, setTimeLeftNextZone] = useState(null);
@@ -58,14 +54,14 @@ export default function LiveMap({mapStyle, showZones, showNames, showArrows}) {
if (!(showZones && gameState == GameState.PLAYING && zoneType)) return null;
switch (zoneType) {
case zoneTypes.circle:
case ZoneTypes.CIRCLE:
return (
<div>
{ zoneExtremities.begin && <Circle center={zoneExtremities.begin.center} radius={zoneExtremities.begin.radius} color="red" fillColor="red" />}
{ zoneExtremities.end && <Circle center={zoneExtremities.end.center} radius={zoneExtremities.end.radius} color="green" fillColor="green" />}
</div>
);
case zoneTypes.polygon:
case ZoneTypes.POLYGON:
return (
<div>
{ zoneExtremities.begin && <Polygon positions={zoneExtremities.begin.points} pathOptions={{ color: 'red', fillColor: 'red', fillOpacity: '0.1', weight: 3 }} />}
@@ -81,14 +77,16 @@ export default function LiveMap({mapStyle, showZones, showNames, showArrows}) {
<div className='h-full w-full flex flex-col'>
{gameState == GameState.PLAYING && <p>{`Next zone in : ${formatTime(timeLeftNextZone)}`}</p>}
<CustomMapContainer mapStyle={mapStyle}>
{isFocusing && <MapPan center={getTeam(selectedTeamId)?.currentLocation} zoom={mapZooms.high} animate />}
<MapEventListener onDragStart={() => setIsFocusing(false)}/>
<Zones/>
{teams.map((team) => team.currentLocation && !team.captured &&
<div>
<>
<Marker key={team.id} position={team.currentLocation} icon={positionIcon}>
{showNames && <Tooltip permanent direction="top" offset={[0.5, -15]} className="custom-tooltip">{team.name}</Tooltip>}
</Marker>
{showArrows && <Arrow key={team.id} pos1={team.currentLocation} pos2={getTeam(team.chased).currentLocation}/>}
</div>
</>
)}
</CustomMapContainer>
</div>