"use client"; import { createContext, useContext, useEffect, useMemo, useState } from "react"; import { useSocket } from "./socketContext"; import { useSocketListener } from "@/hook/useSocketListener"; import { useAdminConnexion } from "./adminConnexionContext"; import { GameState } from "@/util/gameState"; const adminContext = createContext(); function AdminProvider({ children }) { const [teams, setTeams] = useState([]); const [zoneSettings, setZoneSettings] = useState(null) const [penaltySettings, setPenaltySettings] = useState(null); const [gameSettings, setGameSettings] = useState(null); const [zone, setZone] = useState(null); const [zoneExtremities, setZoneExtremities] = useState(null); const { adminSocket } = useSocket(); const { loggedIn } = useAdminConnexion(); const [gameState, setGameState] = useState(GameState.SETUP); useSocketListener(adminSocket, "game_state", setGameState); //Send a request to get the teams when the user logs in useEffect(() => { adminSocket.emit("get_teams"); }, [loggedIn]); //Bind listeners to update the team list and the game status on socket message useSocketListener(adminSocket, "teams", setTeams); useSocketListener(adminSocket, "zone_settings", setZoneSettings); useSocketListener(adminSocket, "game_settings", setGameSettings); useSocketListener(adminSocket, "penalty_settings", setPenaltySettings); useSocketListener(adminSocket, "zone", setZone); useSocketListener(adminSocket, "new_zone", setZoneExtremities); const value = useMemo(() => ({ zone, zoneExtremities, teams, zoneSettings, penaltySettings, gameSettings, gameState }), [zoneSettings, teams, gameState, zone, zoneExtremities, penaltySettings, gameSettings]); return ( {children} ); } function useAdminContext() { return useContext(adminContext); } export { AdminProvider, useAdminContext };