"use client"; import { createContext, useContext, useEffect, useMemo, useState } from "react"; import { useSocket } from "./socketContext"; import useSocketListener from "@/hook/useSocketListener"; import { useAdminConnexion } from "./adminConnexionContext"; import { GameState } from "@/util/gameState"; const adminContext = createContext(); export function AdminProvider({ children }) { const [teams, setTeams] = useState([]); const [zoneSettings, setZoneSettings] = useState(null) const [penaltySettings, setPenaltySettings] = useState(null); const [gameSettings, setGameSettings] = useState(null); const [zoneExtremities, setZoneExtremities] = useState(null); const [nextZoneDate, setNextZoneDate] = useState(null); const { adminSocket } = useSocket(); const { loggedIn } = useAdminConnexion(); const [gameState, setGameState] = useState(GameState.SETUP); const [startDate, setStartDate] = useState(null); useSocketListener(adminSocket, "game_state", (data) => {setGameState(data.state); setStartDate(data.startDate)}); // Send a request to get the teams when the user logs in useEffect(() => { adminSocket.emit("get_teams"); }, [loggedIn]); function setCurrent_zone(data) { setZoneExtremities({begin: data.begin, end: data.end}); setNextZoneDate(data.endDate); } // Bind listeners to update the team list and the game status on socket message useSocketListener(adminSocket, "teams", setTeams); useSocketListener(adminSocket, "zone_settings", setZoneSettings); useSocketListener(adminSocket, "game_settings", setGameSettings); useSocketListener(adminSocket, "penalty_settings", setPenaltySettings); useSocketListener(adminSocket, "current_zone", setCurrent_zone); const value = useMemo(() => ({ zoneExtremities, teams, zoneSettings, penaltySettings, gameSettings, gameState, nextZoneDate, startDate }), [zoneSettings, teams, gameState, zoneExtremities, penaltySettings, gameSettings, nextZoneDate, startDate]); return ( {children} ); } export function useAdminContext() { return useContext(adminContext); }