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https://git.rezel.net/LudoTech/traque.git
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139 lines
6.0 KiB
JavaScript
139 lines
6.0 KiB
JavaScript
import randomLocation, { randomCirclePoint } from 'random-location'
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import { isInCircle } from './map_utils';
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import { map } from './util';
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export class ZoneManager {
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constructor(onZoneUpdate, onNextZoneUpdate) {
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//Setings storing where the zone will start, end and how it should evolve
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//The zone will start by staying at its mzx value for reductionInterval minutes
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//and then reduce during reductionDuration minutes, then wait again...
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//The reduction factor is such that after reductionCount the zone will be the min zone
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//a call to onZoneUpdate will be made every updateIntervalSeconds when the zone is changing
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//a call to onNextZoneUpdate will be made when the zone reduction ends and a new next zone is announced
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this.zoneSettings = {
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min: {center: null, radius: null},
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max: {center: null, radius: null},
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reductionCount: 2,
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reductionDuration: 10,
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reductionInterval: 10,
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updateIntervalSeconds: 10,
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}
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this.shrinkFactor = null;
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//Live location of the zone
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this.currentZone = {center: null, radius: null};
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//If the zone is shrinking, this is the target of the current shrinking
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//If the zone is not shrinking, this will be the target of the next shrinking
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this.nextZone = {center: null, radius: null};
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//Zone at the begining of the shrinking
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this.currentStartZone = {center: null, radius: null};
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this.startDate = null;
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this.zoneSettings = zoneSettings;
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this.started = false;
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this.updateIntervalId = null;
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this.nextZoneTimeoutId = null;
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this.onZoneUpdate = onZoneUpdate;
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this.onNextZoneUpdate = onNextZoneUpdate
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}
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udpateSettings(newSettings) {
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this.zoneSettings = {newSettings, ...this.zoneSettings};
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this.shrinkFactor = Math.pow(this.zoneSettings.min.radius / this.zoneSettings.max.radius, 1/this.zoneSettings.reductionCount)
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}
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/**
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* Reinitialize the object and stop all the tasks
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*/
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reset() {
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this.currentZoneCount = 0;
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this.started = false;
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if(this.updateIntervalId != null) {
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clearInterval(this.updateIntervalId);
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this.updateIntervalId = null;
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}
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if(this.nextZoneTimeoutId != null) {
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clearTimeout(this.nextZoneTimeoutId);
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this.nextZoneTimeoutId = null;
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}
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}
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/**
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* Start the zone reduction sequence
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*/
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start() {
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this.started = true;
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this.startDate = new Date();
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//initialize the zone to its max value
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this.currentStartZone = this.currentZone = JSON.parse(JSON.stringify(this.zoneSettings.max));
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}
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/**
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* Get the center of the next zone, this center need to satisfy two properties
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* - it needs to be included in the current zone, this means that this new point should lie in the circle of center currentZone.center and radius currentZone.radius - newRadius
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* - it needs to include the last zone, which means that the center must lie in the center of center min.center and of radius newRadius - min.radius
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* @param newRadius the radius that the new zone will have
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* @returns the coordinates of the new center as an object with lat and long fields
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*/
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getRandomNextCenter(newRadius) {
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let ok = false;
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let res = null
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//take a random point satisfying both conditions
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while(!ok) {
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res = randomCirclePoint([ this.currentZone.lat, this.currentZone.long], this.currentZone.radius - newRadius);
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ok = (isInCircle([res.latitude, res.longitude], this.zoneSettings.min.center, newRadius - this.zoneSettings.min.radius))
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}
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return [
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res.latitude,
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res.longitude
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]
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}
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/**
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* Compute the next zone satifying the given settings, update the nextZone and currentStartZone
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* Wait for the appropriate duration before starting a new zone reduction if needed
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*/
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setNextZone() {
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//At this point, nextZone == currentZone, we need to update the next zone, the raidus decrement, and start a timer before the next shrink
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//last zone
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if(this.currentZoneCount == this.zoneSettings.currentZoneCount - 1) {
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//Copy values
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this.nextZone =JSON.parse(JSON.stringify(this.zoneSettings.min))
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this.currentStartZone =JSON.parse(JSON.stringify(this.zoneSettings.min))
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}else {
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//TODO : compute next zone
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this.nextZone.center = this.getRandomNextCenter(this.nextZone.radius * this.shrinkFactor)
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this.nextZone.radius *= this.shrinkFactor;
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this.currentStartZone = JSON.parse(JSON.stringify(this.currentZone))
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this.onNextZoneUpdate({
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begin: JSON.parse(JSON.stringify(this.currentStartZone)),
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end: JSON.parse(JOSN.stringify())
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})
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this.nextZoneTimeoutId = setTimeout(() => this.startShrinking(), 1000 * 60 * this.zoneSettings.reductionIntervalMinutes)
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}
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}
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/*
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* Start a task that will run periodically updatinng the zone size, and calling the onZoneUpdate callback
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* This will also periodically check if the reduction is over or not
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* If the reduction is over this function will call setNextZone
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*/
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startShrinking() {
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const startTime = new Date();
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this.updateIntervalId = setInterval(() => {
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const completed = ((new Date() - startTime) / (1000 * 60)) / this.zoneSettings.reductionDuration;
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this.currentZone.radius = map(completed, 0, 1, this.currentStartZone.radius, this.nextZone.radius)
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this.onZoneUpdate(JSON.parse(JSON.stringify(this.currentZone)))
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//Zone shrinking is over
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if(completed >= 1) {
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clearInterval(this.updateIntervalId);
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this.updateIntervalId = null;
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this.setNextZone();
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return;
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}
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}, this.zoneSettings.updateIntervalSeconds * 1000);
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}
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} |