Files
traque/traque-front/hook/usePolygonDraw.jsx
Sebastien Riviere 75f8b10ecd Added placement zones
2025-09-07 23:25:52 +02:00

215 lines
8.3 KiB
JavaScript

"use client";
import { useEffect, useState } from "react";
import { useMap } from "react-leaflet";
export default function useMapPolygonDraw(polygons, addPolygon, removePolygon) {
const map = useMap();
const nodeCatchDistance = 30; // px
const nodeHighlightDistance = 30; // px
const [currentPolygon, setCurrentPolygon] = useState([]);
const [highlightNodes, setHighlightNodes] = useState([]);
useEffect(() => {
setCurrentPolygon([]);
setHighlightNodes([]);
}, [polygons])
function latlngEqual(latlng1, latlng2, epsilon = 1e-9) {
return Math.abs(latlng1.lat - latlng2.lat) < epsilon && Math.abs(latlng1.lng - latlng2.lng) < epsilon;
}
function layerDistance(latlng1, latlng2) {
// Return the pixel distance between latlng1 and latlng2 as they appear on the map
const {x: x1, y: y1} = map.latLngToLayerPoint(latlng1);
const {x: x2, y: y2} = map.latLngToLayerPoint(latlng2);
return Math.sqrt((x1 - x2)**2 + (y1 - y2)**2);
}
function isDrawing() {
return currentPolygon.length > 0;
}
function areSegmentsIntersecting(p1, p2, p3, p4) {
// Return true if the segments (p1, p2) and (p3, p4) are strictly intersecting, else false
const direction = (a, b, c) => {
return (c.lng - a.lng) * (b.lat - a.lat) - (b.lng - a.lng) * (c.lat - a.lat);
};
const d1 = direction(p3, p4, p1);
const d2 = direction(p3, p4, p2);
const d3 = direction(p1, p2, p3);
const d4 = direction(p1, p2, p4);
return ((d1 > 0 && d2 < 0) || (d1 < 0 && d2 > 0)) && ((d3 > 0 && d4 < 0) || (d3 < 0 && d4 > 0));
}
function isIntersecting(segment, pointArray, isPolygon) {
// Return true if segment intersects one of the pointArray segments according to areSegmentsIntersecting
// Moreover if isPolygon, then it verifies if segment intersects the segment closing pointArray
const length = pointArray.length;
for (let i = 0; i < length-1; i++) {
if (areSegmentsIntersecting(segment[0], segment[1], pointArray[i], pointArray[i+1])) {
return true;
}
}
if (isPolygon && length > 2) {
return areSegmentsIntersecting(segment[0], segment[1], pointArray[length-1], pointArray[0]);
} else {
return false;
}
}
function isInPolygon(latlng, polygon) {
// Return true if latlng is strictly inside polygon
// Return false if latlng is outside polygon or on a vertex of the polygon
// Return true or false if latlng is on the border
if (latlngEqual(latlng, polygon[0])) return false;
const length = polygon.length;
const {lat: x, lng: y} = latlng;
let inside = false;
for (let i = 0, j = length - 1; i < length; j = i++) {
if (latlngEqual(latlng, polygon[j])) return false;
const {lat: xi, lng: yi} = polygon[i];
const {lat: xj, lng: yj} = polygon[j];
const intersects = ((yi > y) !== (yj > y)) && (x < ((xj - xi) * (y - yi)) / (yj - yi) + xi);
if (intersects) inside = !inside;
}
return inside;
}
function isClockwise(points) {
// Return true if the tab describes a clockwise polygon (Shoelace formula)
let sum = 0;
for (let i = 0; i < points.length; i++) {
const curr = points[i];
const next = points[(i + 1) % points.length];
sum += (next.lng - curr.lng) * (next.lat + curr.lat);
}
return sum > 0;
};
function getPolygonIndex(latlng) {
// Return the index of the polygon where latlng is according to isInPolygon
return polygons.findIndex(polygon => isInPolygon(latlng, polygon));
}
function getEventLatLng(e) {
// Return the closest latlng to e.latlng among the existing nodes including the first node of currentPolygon
// If the closest distance is superior to nodeCatchDistance, then e.latlng is returned
const closeNodes = [];
// Existing nodes
for (const polygon of polygons) {
for (const node of polygon) {
const d = layerDistance(e.latlng, node);
if (d < nodeCatchDistance) {
closeNodes.push([d, node]);
}
}
}
// First node of currentPolygon
if (isDrawing()) {
const d = layerDistance(e.latlng, currentPolygon[0]);
if (d < nodeCatchDistance) {
closeNodes.push([d, currentPolygon[0]]);
}
}
// If there is no close node
if (closeNodes.length == 0) {
return e.latlng;
// Else return the closest close node
} else {
return closeNodes.reduce( (min, current) => { return current[0] < min[0] ? current : min } )[1];
}
}
function handleLeftClick(e) {
setHighlightNodes([]);
const latlng = getEventLatLng(e);
const length = currentPolygon.length;
// If it is the first node
if (!isDrawing()) {
// If the point is not in an existing polygon
if (getPolygonIndex(latlng) == -1) {
setCurrentPolygon([latlng]);
}
// If it is the last node
} else if (latlngEqual(latlng, currentPolygon[0])) {
// If the current polygon is a polygon (at least 3 points)
if (length >= 3) {
// If the current polygon is not circling an existing polygon
for (const polygon of polygons) {
// meanPoint exists and is strictly inside polygon
const meanPoint = {
lat: (polygon[0].lat + polygon[1].lat + polygon[2].lat) / 3,
lng: (polygon[0].lng + polygon[1].lng + polygon[2].lng) / 3
};
if (isInPolygon(meanPoint, currentPolygon)) return;
}
// Making the new polygon clockwise to simplify some algorithms
if (!isClockwise(currentPolygon)) currentPolygon.reverse();
addPolygon(currentPolygon);
setCurrentPolygon([]);
}
// If it is an intermediate node
} else {
// Is the polygon closing to early ?
for (const point of currentPolygon) if (latlngEqual(point, latlng)) return;
// Is the new point making the current polygon intersect with itself ?
if (isIntersecting([latlng, currentPolygon[length-1]], currentPolygon, false)) return;
// Is the new point inside a polygon ?
if (getPolygonIndex(latlng) != -1) return;
// Is the new point making the current polygon intersect with another polygon ?
for (const polygon of polygons) {
// Strict intersection
if (isIntersecting([latlng, currentPolygon[length-1]], polygon, true)) return;
// Intersection by joining two non adjacent nodes of polygon
let tab = [-1, -1];
for (let i = 0; i < polygon.length; i++) {
if (latlngEqual(latlng, polygon[i])) tab[0] = i;
if (latlngEqual(currentPolygon[length-1], polygon[i])) tab[1] = i;
}
if (
tab[0] != -1 && tab[1] != -1 &&
(tab[0] != (tab[1] + 1) % polygon.length) &&
(tab[1] != (tab[0] + 1) % polygon.length)
) return;
}
setCurrentPolygon([...currentPolygon, latlng]);
}
}
function handleRightClick(e) {
setHighlightNodes([]);
// If isDrawing, cancel the currentPolygon
if (isDrawing()) {
setCurrentPolygon([]);
// If not isDrawing, remove the clicked polygon
} else {
const i = getPolygonIndex(e.latlng);
if (i != -1) removePolygon(i);
}
}
function handleMouseMove(e) {
const nodes = [];
for (const polygon of polygons) {
for (const node of polygon) {
if (layerDistance(node, e.latlng) < nodeHighlightDistance && node != currentPolygon[0]) nodes.push(node);
}
}
setHighlightNodes(nodes);
}
return { currentPolygon, highlightNodes, handleLeftClick, handleRightClick, handleMouseMove };
}