mirror of
https://git.rezel.net/LudoTech/traque.git
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86 lines
4.1 KiB
JavaScript
86 lines
4.1 KiB
JavaScript
import { useEffect, useState } from "react";
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import { Marker, Tooltip, Polygon, Circle } from "react-leaflet";
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import "leaflet/dist/leaflet.css";
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import 'leaflet-polylinedecorator';
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import { Arrow } from "@/components/layer";
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import { CustomMapContainer, MapEventListener, MapPan } from "@/components/map";
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import useAdmin from "@/hook/useAdmin";
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import { GameState, ZoneTypes } from "@/util/types";
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import { mapZooms } from "@/util/configurations";
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const positionIcon = new L.Icon({
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iconUrl: '/icons/marker/blue.png',
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iconSize: [30, 30],
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iconAnchor: [15, 15],
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popupAnchor: [0, -15],
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shadowSize: [30, 30],
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});
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export default function LiveMap({ selectedTeamId, onSelected, isFocusing, setIsFocusing, mapStyle, showZones, showNames, showArrows}) {
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const { zoneType, zoneExtremities, teams, nextZoneDate, getTeam, gameState } = useAdmin();
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const [timeLeftNextZone, setTimeLeftNextZone] = useState(null);
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// Remaining time before sending position
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useEffect(() => {
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if (nextZoneDate) {
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const updateTime = () => {
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setTimeLeftNextZone(Math.max(0, Math.floor((nextZoneDate - Date.now()) / 1000)));
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};
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updateTime();
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const interval = setInterval(updateTime, 1000);
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return () => clearInterval(interval);
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}
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}, [nextZoneDate]);
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function formatTime(time) {
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// time is in seconds
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if (time < 0) return "00:00";
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const minutes = Math.floor(time / 60);
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const seconds = Math.floor(time % 60);
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return String(minutes).padStart(2,"0") + ":" + String(seconds).padStart(2,"0");
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}
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function Zones() {
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if (!(showZones && gameState == GameState.PLAYING && zoneType)) return null;
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switch (zoneType) {
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case ZoneTypes.CIRCLE:
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return (<>
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{ zoneExtremities.begin && <Circle center={zoneExtremities.begin.center} radius={zoneExtremities.begin.radius} color="red" fillColor="red" />}
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{ zoneExtremities.end && <Circle center={zoneExtremities.end.center} radius={zoneExtremities.end.radius} color="green" fillColor="green" />}
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</>);
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case ZoneTypes.POLYGON:
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return (<>
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{ zoneExtremities.begin && <Polygon positions={zoneExtremities.begin.points} pathOptions={{ color: 'red', fillColor: 'red', fillOpacity: '0.1', weight: 3 }} />}
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{ zoneExtremities.end && <Polygon positions={zoneExtremities.end.points} pathOptions={{ color: 'green', fillColor: 'green', fillOpacity: '0.1', weight: 3 }} />}
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</>);
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default:
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return null;
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}
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}
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return (
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<div className='h-full w-full flex flex-col'>
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{gameState == GameState.PLAYING && <p>{`Next zone in : ${formatTime(timeLeftNextZone)}`}</p>}
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<CustomMapContainer mapStyle={mapStyle}>
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{isFocusing && <MapPan center={getTeam(selectedTeamId)?.currentLocation} zoom={mapZooms.high} animate />}
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<MapEventListener onDragStart={() => setIsFocusing(false)}/>
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<Zones/>
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{teams.map((team) => gameState == GameState.PLACEMENT && team.startingArea &&
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<Circle key={team.id} center={team.startingArea.center} radius={team.startingArea.radius} color="blue" fillColor="blue">
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<Tooltip permanent direction="top" offset={[0.5, -15]} className="custom-tooltip">{team.name}</Tooltip>
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</Circle>
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)}
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{teams.map((team) => team.currentLocation && !team.captured && <>
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<Marker key={team.id} position={team.currentLocation} icon={positionIcon} eventHandlers={{click: () => onSelected(team.id)}}>
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{showNames && <Tooltip permanent direction="top" offset={[0.5, -15]} className="custom-tooltip">{team.name}</Tooltip>}
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</Marker>
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{showArrows && <Arrow key={team.id} pos1={team.currentLocation} pos2={getTeam(team.chased).currentLocation}/>}
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</>)}
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</CustomMapContainer>
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</div>
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)
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}
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