mirror of
https://git.rezel.net/LudoTech/traque.git
synced 2026-02-09 02:10:18 +01:00
Merge branch 'main' of github.com:quentinrsl/traque into main
This commit is contained in:
@@ -1,4 +1,6 @@
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"use client";
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import { GameSettings } from "@/components/admin/gameSettings";
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import { PenaltySettings } from "@/components/admin/penaltySettings";
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import { TeamReady } from "@/components/admin/teamReady";
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import BlueButton, { GreenButton, RedButton } from "@/components/util/button";
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import { useAdminConnexion } from "@/context/adminConnexionContext";
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@@ -13,24 +15,28 @@ const LiveMap = dynamic(() => import('@/components/admin/mapPicker').then((mod)
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ssr: false
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});
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export default function AdminPage() {
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const { useProtect } = useAdminConnexion();
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const { useProtect } = useAdminConnexion();
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const { gameState, changeState } = useAdmin();
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useProtect();
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return (
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<div className='min-h-full bg-gray-200 p-10 flex flex-row content-start gap-5'>
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<div className="h-full">
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<div className='w-max h-1/2 gap-3 bg-white p-10 flex flex-col text-center shadow-2xl '>
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<div className="h-full w-2/6">
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<div className='w-full mb-5 h-1/2 gap-3 bg-white p-10 flex flex-col text-center shadow-2xl '>
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<h2 className="text-2xl">Game state </h2>
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<strong className="p-5 bg-gray-900 text-white text-xl rounded">Current : {gameState}</strong>
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<div className="flex flex-row">
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<RedButton onClick={() => changeState(GameState.SETUP)}>Reset game</RedButton>
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<GreenButton onClick={() => changeState(GameState.PLACEMENT)}>Start placement</GreenButton>
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<BlueButton onClick={() => changeState(GameState.PLAYING)}>Start game</BlueButton>
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</div>
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</div>
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<GameSettings />
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</div>
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{gameState == GameState.PLACEMENT && <div className="max-h-5/6"><TeamReady /></div>}
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{(gameState == GameState.SETUP || gameState == GameState.PLACEMENT) && <ZoneSelector />}
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{(gameState == GameState.SETUP || gameState == GameState.PLACEMENT) && <PenaltySettings />}
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{gameState == GameState.PLAYING && <div className='grow flex-1 row-span-2 bg-white p-10 flex shadow-2xl'>
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<LiveMap />
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<LiveMap />
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</div>}
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</div>
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)
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@@ -6,6 +6,7 @@ import { WaitingScreen } from '@/components/team/waitingScreen';
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import { LogoutButton } from '@/components/util/button';
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import { useSocket } from '@/context/socketContext';
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import { useTeamConnexion } from '@/context/teamConnexionContext';
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import { useTeamContext } from '@/context/teamContext';
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import useGame from '@/hook/useGame';
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import { GameState } from '@/util/gameState';
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import dynamic from 'next/dynamic';
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@@ -20,7 +21,8 @@ const PlacementMap = dynamic(() => import('@/components/team/map').then((mod) =>
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});
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export default function Track() {
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const { gameState, captured } = useGame();
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const { gameState, captured } = useGame();
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const { gameSettings} = useTeamContext()
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const { useProtect } = useTeamConnexion();
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const { teamSocket: socket } = useSocket();
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useProtect();
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@@ -34,7 +36,7 @@ export default function Track() {
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}
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{gameState == GameState.PLAYING && captured && <div className='h-full'>
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<div className='text-center text-2xl'>Vous avez été capturé</div>
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<div className='text-center text-md'>Instructions de retour ici</div>
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<div className='text-center text-md'>{gameSettings?.capturedMessage}</div>
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</div>}
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{gameState == GameState.PLACEMENT &&
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<div className='h-full'>
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@@ -45,8 +47,8 @@ export default function Track() {
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{gameState == GameState.FINISHED && <div className='h-full'>
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<LogoutButton />
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<div className='text-center text-2xl'>Partie terminée</div>
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{captured && <div className='text-center text-md'>Vous avez perdu</div>}
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{!captured && <div className='text-center text-md'>Vous avez gagné</div>}
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{captured && <div className='text-center text-md'>{gameSettings?.loserEndGameMessage}</div>}
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{!captured && <div className='text-center text-md'>{gameSettings?.winnerEndGameMessage}</div>}
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</div>
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}
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</>
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49
traque-front/components/admin/gameSettings.jsx
Normal file
49
traque-front/components/admin/gameSettings.jsx
Normal file
@@ -0,0 +1,49 @@
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import useAdmin from "@/hook/useAdmin";
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import { TextArea } from "../util/textInput";
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import { GreenButton } from "../util/button";
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import { useEffect, useState } from "react";
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export const GameSettings = () => {
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const {gameSettings, changeGameSettings} = useAdmin();
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const [capturedMessage, setCapturedMessage] = useState("");
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const [winnerEndMessage, setWinnerEndMessage] = useState("");
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const [loserEndMessage, setLoserEndMessage] = useState("");
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const [waitingMessage, setWaitingMessage] = useState("");
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useEffect(() => {
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console.log({gameSettings})
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if (gameSettings) {
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setCapturedMessage(gameSettings.capturedMessage);
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setWinnerEndMessage(gameSettings.winnerEndGameMessage);
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setLoserEndMessage(gameSettings.loserEndGameMessage);
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setWaitingMessage(gameSettings.waitingMessage);
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}
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}, [gameSettings]);
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function applySettings() {
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changeGameSettings({capturedMessage: capturedMessage, winnerEndGameMessage: winnerEndMessage, loserEndGameMessage: loserEndMessage, waitingMessage: waitingMessage});
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}
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return (
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<div className='w-full h-full gap-1 bg-white p-10 flex flex-col text-center shadow-2xl overflow-y-scroll'>
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<h2 className="text-2xl">Other settings</h2>
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<div>
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<p>Waiting message</p>
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<TextArea value={waitingMessage} onChange={(e) => setWaitingMessage(e.target.value)} />
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</div>
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<div>
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<p>Captured message</p>
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<TextArea value={capturedMessage} onChange={(e) => setCapturedMessage(e.target.value)} />
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</div>
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<div>
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<p>Game finished message (winner)</p>
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<TextArea value={winnerEndMessage} onChange={(e) => setWinnerEndMessage(e.target.value)} />
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</div>
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<div>
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<p>Game finished message (loser)</p>
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<TextArea value={loserEndMessage} onChange={(e) => setLoserEndMessage(e.target.value)} />
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</div>
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<GreenButton onClick={applySettings}>Apply</GreenButton>
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</div>
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)
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}
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42
traque-front/components/admin/penaltySettings.jsx
Normal file
42
traque-front/components/admin/penaltySettings.jsx
Normal file
@@ -0,0 +1,42 @@
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import useAdmin from "@/hook/useAdmin";
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import TextInput from "../util/textInput";
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import { GreenButton } from "../util/button";
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import { useEffect, useState } from "react";
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export const PenaltySettings = () => {
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const {penaltySettings, changePenaltySettings} = useAdmin();
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const [maxPenalties, setMaxPenalties] = useState("");
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const [allowedTimeOutOfZone, setAllowedTimeOutOfZone] = useState("");
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const [allowedTimeBetweenUpdates, setAllowedTimeBetweenUpdates] = useState("");
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useEffect(() => {
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if (penaltySettings) {
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setMaxPenalties(penaltySettings.maxPenalties.toString());
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setAllowedTimeOutOfZone(penaltySettings.allowedTimeOutOfZone.toString());
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setAllowedTimeBetweenUpdates(penaltySettings.allowedTimeBetweenPositionUpdate.toString());
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}
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}, [penaltySettings]);
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function applySettings() {
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changePenaltySettings({maxPenalties: Number(maxPenalties), allowedTimeOutOfZone: Number(allowedTimeOutOfZone), allowedTimeBetweenPositionUpdate: Number(allowedTimeBetweenUpdates)});
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}
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return (
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<div className='w-2/5 h-full gap-1 bg-white p-10 flex flex-col text-center shadow-2xl overflow-y-scroll'>
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<h2 className="text-2xl">Penalties</h2>
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<div>
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<p>Maximum Penalties</p>
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<TextInput value={maxPenalties} onChange={(e) => setMaxPenalties(e.target.value)}></TextInput>
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</div>
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<div>
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<p>Time out of the zone before a penalty</p>
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<TextInput value={allowedTimeOutOfZone} onChange={(e) => setAllowedTimeOutOfZone(e.target.value)}></TextInput>
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</div>
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<div>
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<p>Allowed time between position updates</p>
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<TextInput value={allowedTimeBetweenUpdates} onChange={(e) => setAllowedTimeBetweenUpdates(e.target.value)}></TextInput>
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</div>
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<GreenButton onClick={applySettings}>Apply</GreenButton>
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</div>
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)
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}
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@@ -42,10 +42,9 @@ export default function TeamEdit({ selectedTeamId, setSelectedTeamId }) {
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}
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return (team &&
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<div className='flex flex-col h-full'>
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<div className='flex flex-row'>
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<div className='w-1/2 flex flex-col space-y-3 mx-2'>
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<div className='flex flex-col w-full h-full'>
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<div className='flex flex-row gap-2'>
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<div className='flex w-1/2 flex-col gap-2 h-min self-start'>
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<h2 className='text-2xl text-center'>Actions</h2>
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<form className='flex flex-row' onSubmit={handleRename}>
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<div className='w-4/5'>
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@@ -55,10 +54,12 @@ export default function TeamEdit({ selectedTeamId, setSelectedTeamId }) {
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<BlueButton type="submit">Rename</BlueButton>
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</div>
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</form>
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<BlueButton onClick={() => updateTeam(team.id, { captured: !team.captured })}>{team.captured ? "Revive" : "Capture"}</BlueButton>
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<RedButton onClick={handleRemove}>Remove</RedButton>
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<div className='flex flex-row'>
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<BlueButton onClick={() => updateTeam(team.id, { captured: !team.captured })}>{team.captured ? "Revive" : "Capture"}</BlueButton>
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<RedButton onClick={handleRemove}>Remove</RedButton>
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</div>
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</div>
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<div className='w-1/2 flex flex-col space-y-2 mx-2'>
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<div className='flex w-1/2 flex-col space-y-2 h-min self-start'>
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<h2 className='text-2xl text-center'>Team details</h2>
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<div>
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<p>Secret : {String(team.id).padStart(6, '0')}</p>
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@@ -77,18 +78,16 @@ export default function TeamEdit({ selectedTeamId, setSelectedTeamId }) {
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</div>
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</div>
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</div>
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<div className='flex flex-row h-full w-full'>
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<div className='w-1/2 h-full p-5 flex flex-col'>
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<h2 className='text-2xl text-center'>Starting area</h2>
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<div className='h-full p-5'>
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<CircularAreaPicker area={team.startingArea} setArea={(startingArea) => updateTeam(team.id, { startingArea })} markerPosition={team?.currentLocation} />
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</div>
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<div className='flex flex-row'>
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<p className='text-2xl text-center w-full'>Starting zone</p>
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<p className='text-2xl text-center w-full'>Profile picture</p>
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</div>
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<div className='flex grow flex-row'>
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<div className='w-1/2'>
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<CircularAreaPicker area={team.startingArea} setArea={(startingArea) => updateTeam(team.id, { startingArea })} markerPosition={team?.currentLocation} />
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</div>
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<div className='w-1/2 h-full p-5 flex flex-col'>
|
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<h2 className='text-2xl text-center'>Team photo</h2>
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<div className='h-full p-5'>
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<img ref={teamImage} className='w-full h-full object-contain' />
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</div>
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<div className='w-1/2'>
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<img className='self-stretch' ref={teamImage} />
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</div>
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</div>
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</div>
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@@ -65,9 +65,9 @@ export default function ActionDrawer() {
|
||||
<GreenButton onClick={handleCapture}>Capture target</GreenButton>
|
||||
</div>
|
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</div>
|
||||
<div className="h-20">
|
||||
{/* <div className="h-20">
|
||||
<RedButton onClick={sendCurrentPosition}>Signal emergency</RedButton>
|
||||
</div>
|
||||
</div> */}
|
||||
</div>
|
||||
}
|
||||
<EnemyTeamModal visible={enemyModalVisible} onClose={() => setEnemyModalVisible(false)} />
|
||||
|
||||
@@ -1,34 +1,36 @@
|
||||
import { useSocketListener } from "@/hook/useSocketListener";
|
||||
import { useEffect, useState } from "react";
|
||||
|
||||
export function Notification({socket }) {
|
||||
export function Notification({ socket }) {
|
||||
const [visible, setVisible] = useState(false);
|
||||
const [timeoutId, setTimeoutId] = useState(null);
|
||||
|
||||
|
||||
const [notification, setNotification] = useState(null);
|
||||
useSocketListener(socket, "error", (notification) => {
|
||||
console.log("error", notification);
|
||||
setNotification({type: "error", text: notification});
|
||||
setNotification({ type: "error", text: notification });
|
||||
setVisible(true);
|
||||
});
|
||||
useSocketListener(socket, "success", (notification) => {
|
||||
console.log("success", notification);
|
||||
setNotification({type: "success", text: notification});
|
||||
setNotification({ type: "success", text: notification });
|
||||
setVisible(true);
|
||||
});
|
||||
useSocketListener(socket, "warning", (notification) => {
|
||||
console.log("warning", notification);
|
||||
setNotification({type: "warning", text: notification});
|
||||
setNotification({ type: "warning", text: notification });
|
||||
setVisible(true);
|
||||
});
|
||||
// Hide the notification after 5 seconds
|
||||
useEffect(() => {
|
||||
console.log({visible});
|
||||
console.log({ visible });
|
||||
if (visible && notification?.text != undefined) {
|
||||
clearTimeout(timeoutId);
|
||||
setTimeoutId(setTimeout(() => {
|
||||
setVisible(false);
|
||||
}, 3000));
|
||||
if (notification?.type == "success") {
|
||||
setTimeoutId(setTimeout(() => {
|
||||
setVisible(false);
|
||||
}, 3000));
|
||||
}
|
||||
}
|
||||
}, [visible]);
|
||||
|
||||
@@ -38,11 +40,11 @@ export function Notification({socket }) {
|
||||
warning: "bg-yellow-500"
|
||||
}
|
||||
const classNames = 'fixed w-11/12 p-5 z-30 mx-auto inset-x-0 flex justify-center rounded-xl transition-all shadow-xl ' + (visible ? "top-5 " : "-translate-y-full ");
|
||||
return (
|
||||
return (
|
||||
Object.keys(bgColorMap).map((key) =>
|
||||
notification?.type == key &&
|
||||
notification?.type == key &&
|
||||
<div key={key} className={classNames + bgColorMap[key]} onClick={() => setVisible(false)}>
|
||||
<p className='text-center text-xl'>{notification?.text}</p>
|
||||
</div>
|
||||
));
|
||||
));
|
||||
}
|
||||
@@ -7,7 +7,7 @@ export default function PlacementOverlay() {
|
||||
const {logout} = useTeamConnexion();
|
||||
return (
|
||||
<>
|
||||
<Image src="/icons/logout.png" onClick={logout} className='w-12 h-12 bg-red-500 p-2 top-1 right-1 rounded-lg cursor-pointer bg-red fixed z-20' />
|
||||
<img src="/icons/logout.png" onClick={logout} className='w-12 h-12 bg-red-500 p-2 top-1 right-1 rounded-lg cursor-pointer bg-red fixed z-20' />
|
||||
<div className='fixed top-0 p-3 w-full bg-gray-300 shadow-xl rounded-b-xl flex flex-col z-10 justify-center items-center'>
|
||||
<div className='text-2xl my-3'>Placement</div>
|
||||
<div className='text-md'>{name}</div>
|
||||
|
||||
@@ -2,9 +2,11 @@ import useGame from "@/hook/useGame"
|
||||
import { GreenButton, LogoutButton } from "../util/button";
|
||||
import { useRef } from "react";
|
||||
import Image from "next/image";
|
||||
import { useTeamContext } from "@/context/teamContext";
|
||||
|
||||
export function WaitingScreen() {
|
||||
const { name, teamId } = useGame();
|
||||
const { name, teamId } = useGame();
|
||||
const { gameSettings } = useTeamContext();
|
||||
const imageRef = useRef(null);
|
||||
const SERVER_URL = "https://" + process.env.NEXT_PUBLIC_SOCKET_HOST + ":" + process.env.NEXT_PUBLIC_SOCKET_PORT;
|
||||
|
||||
@@ -33,7 +35,7 @@ export function WaitingScreen() {
|
||||
Equipe : {name}
|
||||
</div>
|
||||
<div className='text-2xl text-center'>
|
||||
Jeu en préparation, veuillez patienter...
|
||||
{gameSettings?.waitingMessage}
|
||||
</div>
|
||||
<div className='text-2xl text-center my-10'>
|
||||
<p>Uploadez une photo où tous les membres de l'équipe sont visibles</p>
|
||||
|
||||
@@ -5,3 +5,9 @@ export default function TextInput({...props}) {
|
||||
<input {...props} type="text" className="block w-full h-full p-4 rounded text-center ring-1 ring-inset ring-gray-300 placeholder:text-gray-400 focus:ring-2 focus:ring-inset focus:ring-indigo-600" />
|
||||
)
|
||||
}
|
||||
|
||||
export function TextArea({...props}) {
|
||||
return (
|
||||
<textarea {...props} className="block w-full h-full p-4 rounded text-center ring-1 ring-inset ring-gray-300 placeholder:text-gray-400 focus:ring-2 focus:ring-inset focus:ring-indigo-600" />
|
||||
)
|
||||
}
|
||||
|
||||
@@ -10,6 +10,8 @@ const adminContext = createContext();
|
||||
function AdminProvider({ children }) {
|
||||
const [teams, setTeams] = useState([]);
|
||||
const [zoneSettings, setZoneSettings] = useState(null)
|
||||
const [penaltySettings, setPenaltySettings] = useState(null);
|
||||
const [gameSettings, setGameSettings] = useState(null);
|
||||
const [zone, setZone] = useState(null);
|
||||
const [zoneExtremities, setZoneExtremities] = useState(null);
|
||||
const { adminSocket } = useSocket();
|
||||
@@ -25,10 +27,12 @@ function AdminProvider({ children }) {
|
||||
//Bind listeners to update the team list and the game status on socket message
|
||||
useSocketListener(adminSocket, "teams", setTeams);
|
||||
useSocketListener(adminSocket, "zone_settings", setZoneSettings);
|
||||
useSocketListener(adminSocket, "game_settings", setGameSettings);
|
||||
useSocketListener(adminSocket, "penalty_settings", setPenaltySettings);
|
||||
useSocketListener(adminSocket, "zone", setZone);
|
||||
useSocketListener(adminSocket, "new_zone", setZoneExtremities);
|
||||
|
||||
const value = useMemo(() => ({ zone, zoneExtremities, teams, zoneSettings, setZoneSettings, setTeams, gameState }), [zoneSettings, teams, gameState, zone, zoneExtremities]);
|
||||
const value = useMemo(() => ({ zone, zoneExtremities, teams, zoneSettings, penaltySettings, gameSettings, gameState }), [zoneSettings, teams, gameState, zone, zoneExtremities, penaltySettings, gameSettings]);
|
||||
return (
|
||||
<adminContext.Provider value={value}>
|
||||
{children}
|
||||
|
||||
@@ -11,6 +11,7 @@ const teamContext = createContext()
|
||||
function TeamProvider({children}) {
|
||||
const [teamInfos, setTeamInfos] = useState({});
|
||||
const [gameState, setGameState] = useState(GameState.SETUP);
|
||||
const [gameSettings, setGameSettings] = useState(null);
|
||||
const [zone, setZone] = useState(null);
|
||||
const [zoneExtremities, setZoneExtremities] = useState(null);
|
||||
const measuredLocation = useLocation(10000);
|
||||
@@ -27,6 +28,8 @@ function TeamProvider({children}) {
|
||||
useSocketListener(teamSocket, "game_state", setGameState);
|
||||
useSocketListener(teamSocket, "zone", setZone);
|
||||
useSocketListener(teamSocket, "new_zone", setZoneExtremities);
|
||||
useSocketListener(teamSocket, "game_settings", setGameSettings);
|
||||
|
||||
|
||||
|
||||
//Send the current position to the server when the user is logged in
|
||||
@@ -37,7 +40,7 @@ function TeamProvider({children}) {
|
||||
}
|
||||
}, [loggedIn, measuredLocation]);
|
||||
|
||||
const value = useMemo(() => ({teamInfos, gameState, zone, zoneExtremities}), [teamInfos, gameState, zone, zoneExtremities]);
|
||||
const value = useMemo(() => ({teamInfos, gameState, zone, zoneExtremities, gameSettings}), [gameSettings, teamInfos, gameState, zone, zoneExtremities]);
|
||||
return (
|
||||
<teamContext.Provider value={value}>
|
||||
{children}
|
||||
|
||||
@@ -2,7 +2,8 @@ import { useAdminContext } from "@/context/adminContext";
|
||||
import { useSocket } from "@/context/socketContext";
|
||||
|
||||
export default function useAdmin(){
|
||||
const {teams, gameState, zoneSettings, zone, zoneExtremities } = useAdminContext();
|
||||
const adminContext = useAdminContext();
|
||||
const {teams} = adminContext;
|
||||
const {adminSocket} = useSocket();
|
||||
|
||||
function pollTeams() {
|
||||
@@ -42,6 +43,13 @@ export default function useAdmin(){
|
||||
adminSocket.emit("set_zone_settings", zone);
|
||||
}
|
||||
|
||||
return {teams, zoneSettings, gameState, zone, zoneExtremities,changeZoneSettings, pollTeams, getTeam, getTeamName, reorderTeams, addTeam, removeTeam, changeState, updateTeam };
|
||||
function changePenaltySettings(penalties) {
|
||||
adminSocket.emit("set_penalty_settings", penalties);
|
||||
}
|
||||
|
||||
function changeGameSettings(settings) {
|
||||
adminSocket.emit("set_game_settings", settings);
|
||||
}
|
||||
return {...adminContext,changeGameSettings, changeZoneSettings, changePenaltySettings, pollTeams, getTeam, getTeamName, reorderTeams, addTeam, removeTeam, changeState, updateTeam };
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user