Files
traque/mobile/traque-app/components/map.jsx
2026-02-18 00:38:10 +01:00

172 lines
6.9 KiB
JavaScript

// React
import { useState, useEffect, useMemo, useRef } from 'react';
import { View, Image, Alert, StyleSheet, TouchableOpacity } from 'react-native';
import MapView, { Marker, Circle, Polygon } from 'react-native-maps';
import LinearGradient from 'react-native-linear-gradient';
// Components
import { DashedCircle, InvertedCircle, InvertedPolygon } from './layer';
// Contexts
import { useTeamContext } from '../context/teamContext';
// Hook
import { useLocation } from '../hook/useLocation';
// Util
import { ZONE_TYPES, INITIAL_REGIONS, GAME_STATE } from '../constants';
export const CustomMap = () => {
const { location } = useLocation();
const {teamInfos, zoneType, zoneExtremities, gameState} = useTeamContext();
const {enemyLocation, startingArea, lastSentLocation, hasHandicap} = teamInfos;
const [centerMap, setCenterMap] = useState(true);
const mapRef = useRef(null);
// Center the map on user position
useEffect(() => {
if (centerMap && location && mapRef.current) {
mapRef.current.animateToRegion({...location, latitudeDelta: 0, longitudeDelta: 0.02}, 1000);
}
}, [centerMap, location]);
// Map layers
const latToLatitude = (pos) => ({latitude: pos.lat, longitude: pos.lng});
const startZone = useMemo(() => {
if (gameState != GAME_STATE.PLACEMENT || !startingArea) return null;
return (
<Circle key="start-zone" center={{ latitude: startingArea.center.lat, longitude: startingArea.center.lng }} radius={startingArea.radius} strokeWidth={2} strokeColor={`rgba(0, 0, 255, 1)`} fillColor={`rgba(0, 0, 255, 0.2)`}/>
);
}, [gameState, startingArea]);
const gameZone = useMemo(() => {
if (gameState !== GAME_STATE.PLAYING || !zoneExtremities) return null;
const items = [];
const nextZoneStrokeColor = "rgb(90, 90, 90)";
const zoneColor = "rgba(25, 83, 169, 0.4)";
const strokeWidth = 3;
const lineDashPattern = [30, 10];
if (zoneType === ZONE_TYPES.CIRCLE) {
if (zoneExtremities.begin) items.push(
<InvertedCircle
key="game-zone-begin-circle"
id="game-zone-begin-circle"
center={latToLatitude(zoneExtremities.begin.center)}
radius={zoneExtremities.begin.radius}
fillColor={zoneColor}
/>
);
if (zoneExtremities.end) items.push(
<DashedCircle
key="game-zone-end-circle"
id="game-zone-end-circle"
center={latToLatitude(zoneExtremities.end.center)}
radius={zoneExtremities.end.radius}
strokeColor={nextZoneStrokeColor}
strokeWidth={strokeWidth}
lineDashPattern={lineDashPattern}
/>
);
} else if (zoneType === ZONE_TYPES.POLYGON) {
if (zoneExtremities.begin) items.push(
<InvertedPolygon
key="game-zone-begin-poly"
id="game-zone-begin-poly"
coordinates={zoneExtremities.begin.polygon.map(pos => latToLatitude(pos))}
fillColor={zoneColor}
/>
);
if (zoneExtremities.end) items.push(
<Polygon
key="game-zone-end-poly"
coordinates={zoneExtremities.end.polygon.map(pos => latToLatitude(pos))}
strokeColor={nextZoneStrokeColor}
strokeWidth={strokeWidth}
lineDashPattern={lineDashPattern}
/>
);
}
return items.length ? items : null;
}, [gameState, zoneType, zoneExtremities]);
const currentPositionMarker = useMemo(() => {
if (!location) return null;
return (
<Marker key={"current-position-marker"} coordinate={location} anchor={{ x: 0.33, y: 0.33 }} onPress={() => Alert.alert("Position actuelle", "Ceci est votre position")}>
<Image source={require("../assets/images/marker/blue.png")} style={styles.markerImage} resizeMode="contain"/>
</Marker>
);
}, [location]);
const lastPositionMarker = useMemo(() => {
if (gameState != GAME_STATE.PLAYING || !lastSentLocation || hasHandicap) return null;
return (
<Marker key={"last-position-marker"} coordinate={{ latitude: lastSentLocation[0], longitude: lastSentLocation[1] }} anchor={{ x: 0.33, y: 0.33 }} onPress={() => Alert.alert("Position envoyée", "Ceci est votre dernière position connue par le serveur")}>
<Image source={require("../assets/images/marker/grey.png")} style={styles.markerImage} resizeMode="contain"/>
</Marker>
);
}, [gameState, hasHandicap, lastSentLocation]);
const enemyPositionMarker = useMemo(() => {
if (gameState != GAME_STATE.PLAYING || !enemyLocation || hasHandicap) return null;
return (
<Marker key={"enemy-position-marker"} coordinate={{ latitude: enemyLocation[0], longitude: enemyLocation[1] }} anchor={{ x: 0.33, y: 0.33 }} onPress={() => Alert.alert("Position ennemie", "Ceci est la dernière position de vos ennemis connue")}>
<Image source={require("../assets/images/marker/red.png")} style={styles.markerImage} resizeMode="contain"/>
</Marker>
);
}, [gameState, hasHandicap, enemyLocation]);
return (
<View style={styles.container}>
<MapView ref={mapRef} style={{flex: 1}} initialRegion={INITIAL_REGIONS.PARIS} mapType="standard" onTouchMove={() => setCenterMap(false)} toolbarEnabled={false}>
{startZone}
{gameZone}
{currentPositionMarker}
{lastPositionMarker}
{enemyPositionMarker}
</MapView>
<LinearGradient colors={['rgba(0,0,0,0.3)', 'rgba(0,0,0,0)']} style={{height: 40, width: "100%", position: "absolute"}}/>
{ !centerMap &&
<TouchableOpacity style={styles.centerMap} onPress={() => setCenterMap(true)}>
<Image source={require("../assets/images/centerMap.png")} style={{width: 30, height: 30}} resizeMode="contain"></Image>
</TouchableOpacity>
}
</View>
);
};
const styles = StyleSheet.create({
container: {
flex: 1,
width: '100%',
borderTopLeftRadius: 30,
borderTopRightRadius: 30,
overflow: 'hidden',
},
centerMap: {
position: 'absolute',
right: 20,
top: 20,
width: 40,
height: 40,
borderRadius: 20,
backgroundColor: 'white',
borderWidth: 2,
borderColor: 'black',
alignItems: 'center',
justifyContent: 'center',
},
markerImage: {
width: 24,
height: 24
}
});